Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Asia, according to its own listing, sits 【剑鱼PVE】原倍|仿官|突袭|技能|不掉, with the EA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 112.113.95.190:28015 is the address to use.
Is 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 up, and how steady is its uptime?
At this moment, 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 is offline; the last time it was seen was 41 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 17 September 2026, Rust Server Score saw it for the first time.
On what Rust version does 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 sit?
Rust network protocol 2633 and build 164530 on Windows is what 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 wipe, and how often?
The estimate for 【剑鱼PVE】原倍|仿官|突袭|技能|不掉's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 41 days 10 hours have passed since this world was made. Its tags list a monthly wipe schedule.
Player count
Where does 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 place in the wider field of Rust servers?
In Asia, 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 is #477, and overall it is #15,423 on player hours over the last seven days, in the top – of all ranked servers.
How many players does 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 usually have?
The last sighting of 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 was 41 days 10 hours ago, and it is offline right now.
Tags
What is meant by the tags on 【剑鱼PVE】原倍|仿官|突袭|技能|不掉?
You'll see 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is 【剑鱼PVE】原倍|仿官|突袭|技能|不掉 set up, and what rules does it keep?
You will find no gather rate in the name of 【剑鱼PVE】原倍|仿官|突袭|技能|不掉. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
【剑鱼PVE】原倍|仿官|突袭|技能|不掉 runs which map?
The game generates a procedural map for 【剑鱼PVE】原倍|仿官|突袭|技能|不掉.
Getting in
How should you connect to 【剑鱼PVE】原倍|仿官|突袭|技能|不掉?
Enter client.connect 112.113.95.190:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2633,^m,EA,^p,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.