On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average2peak 9
Rank#2,010top 9%
Last wipe25d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #2,010 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 77 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 348 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.
The force wipe · high confidence
wipe-day peak15players, last three wipes
Coming wipes
8d 18hThu 5 Nov, 19:00 UTCFW
36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 01:13 UTC25d ago
15
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of 【流星】PVE|无限成长|武器强化| 死亡不掉 points to Asia, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 116.231.241.49:11002.
Is 【流星】PVE|无限成长|武器强化| 死亡不掉 up, and how steady is its uptime?
You can join now: 【流星】PVE|无限成长|武器强化| 死亡不掉 is online. About 3 hours ago, it restarted, based on the uptime it reports. It was up 142 of 168 hours over the last 7 full days, which is 85% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does 【流星】PVE|无限成长|武器强化| 死亡不掉 run?
The average over the last 48 hours was 77 server fps, and it never went below 37. Up to 238,768 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 7,641 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is 【流星】PVE|无限成长|武器强化| 死亡不掉 on?
The server 【流星】PVE|无限成长|武器强化| 死亡不掉 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does 【流星】PVE|无限成长|武器强化| 死亡不掉 wipe its map?
Once a month, 【流星】PVE|无限成长|武器强化| 死亡不掉 wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 25 days 23 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on 【流星】PVE|无限成长|武器强化| 死亡不掉?
Recent wipes have peaked at 15 players on average. Peak numbers came 4 hours into the latest wipe.
Player count
What position does 【流星】PVE|无限成长|武器强化| 死亡不掉 hold in the rankings?
In the top 9% of all ranked servers, 【流星】PVE|无限成长|武器强化| 死亡不掉 sits at #2,010 for player hours over the last seven days.
Is 【流星】PVE|无限成长|武器强化| 死亡不掉 a busy server?
With 100 slots available, 【流星】PVE|无限成长|武器强化| 死亡不掉 currently has 1 players. Averaging 2 players over seven days, it peaked at 9. The highest average in the last 48 hours came at 05:00 UTC, with 6 players.
Lists and filters
How should you read the tags on 【流星】PVE|无限成长|武器强化| 死亡不掉?
The game's browser takes its cue from the tags 【流星】PVE|无限成长|武器强化| 死亡不掉 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts18 (Group limit): A team can hold 18 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod). Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show 【流星】PVE|无限成长|武器强化| 死亡不掉?
These Rust Server Score lists count 【流星】PVE|无限成长|武器强化| 死亡不掉 among them: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does 【流星】PVE|无限成长|武器强化| 死亡不掉 enforce, and what are its settings?
The name of 【流星】PVE|无限成长|武器强化| 死亡不掉 gives no gather rate. You can play in groups of up to 18 players. pve is the mode here, no PvP between players. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is not enabled.
【流星】PVE|无限成长|武器强化| 死亡不掉 runs which map?
The game generates the procedural map on 【流星】PVE|无限成长|武器强化| 死亡不掉 at size 5,000 with seed 1395010106. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join 【流星】PVE|无限成长|武器强化| 死亡不掉?
To connect, start Rust, press F1, and type client.connect 116.231.241.49:11002. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://qm.qq.com/cgi-bin/qm/qr?authKey=%2BvZ9IgqhqC95FVrsUoBVAgjbxmA%2BKTcPlh3bTTC%2BzoPqJyoew9sZUXOSMegRHvUn&k=AhE3DQg2KMT_Daa8cabNRedOtfIrdWiA&noverify=0.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts18,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts18
Group limitA team can hold 18 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).