Working its way up from the back of the class: #16,880 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,875 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 based in?
No region tag appears for A空梦|技能倍率·PVE·多玩法|突袭|列车|车队, but the name suggests Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 117.10.169.51:38890.
How reliable is A空梦|技能倍率·PVE·多玩法|突袭|列车|车队, and is it up?
You cannot join now: A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 is offline, last seen 30 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 22 September 2026, Rust Server Score saw it for the first time.
Which Rust version is A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 running?
Rust network protocol 2633 and build 165217 on Windows is what A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 reset?
The next wipe on A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 39 days 12 hours. Its tags record that it wipes monthly.
Player numbers
Where does A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 place in the wider field of Rust servers?
In the top 71% of all ranked servers, A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 sits at #16,880 for player hours over the last seven days.
Is A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 a busy server?
It has been 30 days 5 hours since A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 was last seen, and it is offline right now.
Lists and filters
How should you read the tags on A空梦|技能倍率·PVE·多玩法|突袭|列车|车队?
The game's browser takes its cue from the tags A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 has set: gmvanilla (Game mode): You play vanilla survival here; mp300 (Max players): Its slot count is 300; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include A空梦|技能倍率·PVE·多玩法|突袭|列车|车队: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 set up, and what rules does it keep?
The name of A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 gives no gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Which map is in play on A空梦|技能倍率·PVE·多玩法|突袭|列车|车队?
The game generates the procedural map on A空梦|技能倍率·PVE·多玩法|突袭|列车|车队 at size 4,800 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
What is the way to join A空梦|技能倍率·PVE·多玩法|突袭|列车|车队?
To connect, start Rust, press F1, and type client.connect 117.10.169.51:38890. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp300
Max playersIts slot count is 300.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.