Working its way up from the back of the class: #15,506 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
6/ 100
F
Lost ground: down 13,584 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 based in?
The EA tag on 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 117.13.120.66:20121.
How dependable is 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包, and is it online at the moment?
The server is down: 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 is offline now, with the last sighting 39 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 running?
Rust network protocol 2633 and build 164530 on Windows is what 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 wipe its map?
the force wipe gives the basis for estimating 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 56 days have passed since this world was made. Its tags list a monthly wipe schedule.
Population
Where does 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 sit among Rust servers?
In Asia, 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 is #472, and overall it is #15,506 on player hours over the last seven days, in the top 67% of all ranked servers.
How many players does 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 usually have?
It has been 39 days 14 hours since 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包?
The game's browser takes its cue from the tags 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts16 (Group limit): Teams cap out at 16; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): In the server browser it appears under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包?
Nothing in the name of 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 states a gather rate. You can play in groups of up to 16 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包?
The game generates the procedural map on 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 at size 4,096 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: 超多材料,心动不如行动.
How to join
How should you connect to 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包?
Enter client.connect 117.13.120.66:20121 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^m,EA,^p,gmrust,cs164530,ts16,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts16
Group limitTeams cap out at 16.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).