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Every Rust server graded on real, live numbers. 100,368 players on the roll · 11,855 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 118.104.165.193:28015
Name of server

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP

RegisterPresentOnline
RegionEA
Address118.104.165.193:28015
Last checked9m ago
monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Steady

67 out of 100, the average of 5 subjects

On the class lists: C− (59), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average3peak 11
Rank#1,663top 7% · #164 in EA
Last wipe27d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 7/ 100 A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours 93/ 100 Well up the rankings: #1,663 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 88 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 265 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
02.557.51021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak41players, last three wipes

Coming wipes

  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW28d ago 41 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 34 on average
22 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
16 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
13 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
5 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
3 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
8 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

You'll see VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 118.104.165.193:28015 is the address to use.

Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP up, and how steady is its uptime?

You can join now: VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is online. The uptime it reports puts the last restart at about 22 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP perform well?

It never fell below 62 server fps in the last 48 hours, averaging 88. At its peak, it held 216,885 entities, including buildings, deployables and all else in the world. Up to 7,212 MB of memory was used. Players feel lag when fps drops and entities pile up.

On what Rust version does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sit?

You will find VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP reset?

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 20 hours. Its tags list a monthly wipe schedule.

What happens on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP when wipe day arrives?

Across its recent wipes, the busiest moments averaged 41 players. Peak numbers came 44 hours into the latest wipe.

Player numbers

Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP place in the wider field of Rust servers?

In Asia, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is #164, and overall it is #1,663 on player hours over the last seven days, in the top 7% of all ranked servers.

Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP a busy server?

Right now, 0 players are on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, which has 50 slots. Averaging 3 players over seven days, it peaked at 11. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 8 players.

Tags

What do VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP's tags stand for?

The game's browser takes its cue from the tags VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Rust Server Score lists that include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What settings and rules apply on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Nothing in the name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.

Which map is in play on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

A procedural map of size 4,500 and seed 597347015, generated by the game, is what VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

What is the way to join VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Enter client.connect 118.104.165.193:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.vividus.online/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Its slot count is 50.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EA
East Asia You will find it under East Asia in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.