On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak 2
Rank#5,644top 25% · #368 in EA
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,644 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 230 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
70/ 100
B−
Climbing fast: up 2,302 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers, top 68% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
·······
·WWF···
·······
·······
·······
··W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 8
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctWed 30 SepTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 12:18 UTC1d ago
–
–
running
1
Thu 1 Oct, 20:07 UTCFW27d ago
1
halved by day 13
26.7 days
0
Wed 30 Sep, 10:02 UTC29d ago
2
–
1.4 days
0
Tue 29 Sep, 09:08 UTC30d ago
2
–
1 days
0
Sun 20 Sep, 14:00 UTC39d ago
1
halved by day 3
8.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on rust.game-sv.com puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 122.133.21.40:28015 is the address to use.
How reliable is rust.game-sv.com, and is it up?
Right now, rust.game-sv.com is online. The uptime it reports puts the last restart at about 16 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 20 September 2026.
Does rust.game-sv.com perform well?
It averaged 230 server fps over the last 48 hours, with a low of 218. Buildings, deployables and everything else in the world added up to as many as 128,004 entities. At its highest, it used 3,684 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is rust.game-sv.com on?
The server rust.game-sv.com is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does rust.game-sv.com wipe its map?
The force wipe each month is the only wipe rust.game-sv.com takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 18 hours. The tags show a monthly wipe schedule.
What happens on rust.game-sv.com when wipe day arrives?
Recent wipes have peaked at 2 players on average. 12 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 8 is when it sank below half in the wipes that did not hold.
Population
What position does rust.game-sv.com hold in the rankings?
In Asia, rust.game-sv.com is #368, and overall it is #5,644 on player hours over the last seven days, in the top 25% of all ranked servers.
What does the population on rust.game-sv.com look like?
Right now, 0 players are on rust.game-sv.com, which has 30 slots. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 11:00 UTC, with an average of 1 players.
Tags and filters
How should you read the tags on rust.game-sv.com?
You'll see rust.game-sv.com tagged with gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does rust.game-sv.com appear in the Rust Server Score lists and filters?
These Rust Server Score lists count rust.game-sv.com among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does rust.game-sv.com enforce, and what are its settings?
Nothing in the name of rust.game-sv.com states a gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
rust.game-sv.com runs which map?
A procedural map of size 4,500 and seed 20261001, generated by the game, is what rust.game-sv.com runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join rust.game-sv.com?
To connect, start Rust, press F1, and type client.connect 122.133.21.40:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^m,EA,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp30
Max players30 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).