Working its way up from the back of the class: #15,359 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 448 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Asia, according to its own listing, sits 【求生之路PVE】萌新-突袭-养老-原倍, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 122.6.61.73:38888.
How dependable is 【求生之路PVE】萌新-突袭-养老-原倍, and is it online at the moment?
At this moment, 【求生之路PVE】萌新-突袭-养老-原倍 is offline; the last time it was seen was 15 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 9 October 2026.
What Rust version is 【求生之路PVE】萌新-突袭-养老-原倍 on?
The server 【求生之路PVE】萌新-突袭-养老-原倍 is on Rust network protocol 2634 and build 166652 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does 【求生之路PVE】萌新-突袭-养老-原倍 wipe its map?
the force wipe gives the basis for estimating 【求生之路PVE】萌新-突袭-养老-原倍's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 26 days 21 hours. Its tags record that it wipes monthly.
Player numbers
Where does 【求生之路PVE】萌新-突袭-养老-原倍 sit among Rust servers?
In Asia, 【求生之路PVE】萌新-突袭-养老-原倍 is #498, and overall it is #15,359 on player hours over the last seven days, in the top 71% of all ranked servers.
What does the population on 【求生之路PVE】萌新-突袭-养老-原倍 look like?
【求生之路PVE】萌新-突袭-养老-原倍 is offline at the moment; the last time it was seen was 15 days 9 hours ago.
Lists and filters
How should you read the tags on 【求生之路PVE】萌新-突袭-养老-原倍?
The game's browser takes its cue from the tags 【求生之路PVE】萌新-突袭-养老-原倍 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does 【求生之路PVE】萌新-突袭-养老-原倍 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 【求生之路PVE】萌新-突袭-养老-原倍: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does 【求生之路PVE】萌新-突袭-养老-原倍 enforce, and what are its settings?
Nothing in the name of 【求生之路PVE】萌新-突袭-养老-原倍 states a gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on 【求生之路PVE】萌新-突袭-养老-原倍?
【求生之路PVE】萌新-突袭-养老-原倍 runs a game-generated procedural map at size 6,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How should you connect to 【求生之路PVE】萌新-突袭-养老-原倍?
Enter client.connect 122.6.61.73:38888 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://docs.qq.com/doc/DWEZKeVpGcFpmVXZX.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).