Working its way up from the back of the class: #16,853 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,755 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [CH] Rust_Vice | PVP [Wipe 9/5] sit?
You'll see [CH] Rust_Vice | PVP [Wipe 9/5] listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 125.229.71.221:28015 is the address to use.
How dependable is [CH] Rust_Vice | PVP [Wipe 9/5], and is it online at the moment?
The server is down: [CH] Rust_Vice | PVP [Wipe 9/5] is offline now, with the last sighting 28 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does [CH] Rust_Vice | PVP [Wipe 9/5] sit?
You will find [CH] Rust_Vice | PVP [Wipe 9/5] on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [CH] Rust_Vice | PVP [Wipe 9/5] wipe, and how often?
The next wipe on [CH] Rust_Vice | PVP [Wipe 9/5] is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 54 days 9 hours. Its tags list a monthly wipe schedule.
Population
Where does [CH] Rust_Vice | PVP [Wipe 9/5] sit among Rust servers?
In Asia, [CH] Rust_Vice | PVP [Wipe 9/5] is #494, and overall it is #16,853 on player hours over the last seven days, in the top 71% of all ranked servers.
Is [CH] Rust_Vice | PVP [Wipe 9/5] a busy server?
It has been 28 days 9 hours since [CH] Rust_Vice | PVP [Wipe 9/5] was last seen, and it is offline right now.
Lists and filters
What do [CH] Rust_Vice | PVP [Wipe 9/5]'s tags stand for?
gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^y (Carbon): The plugin framework in use is Carbon; EA (East Asia): The server browser lists it under East Asia are the tags [CH] Rust_Vice | PVP [Wipe 9/5] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [CH] Rust_Vice | PVP [Wipe 9/5] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [CH] Rust_Vice | PVP [Wipe 9/5]: Best community servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on [CH] Rust_Vice | PVP [Wipe 9/5]?
Nothing in the name of [CH] Rust_Vice | PVP [Wipe 9/5] states a gather rate. The group limit stays at the game's default of 8 players. You get softcore here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. Under Community in the server browser you will find this community server. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
[CH] Rust_Vice | PVP [Wipe 9/5] runs which map?
The game generates the procedural map on [CH] Rust_Vice | PVP [Wipe 9/5] at size 4,300 with seed 1695525415. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto [CH] Rust_Vice | PVP [Wipe 9/5]?
Enter client.connect 125.229.71.221:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2633,^y,^m,^s,EA,gmvanilla,cs165217,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).