Working its way up from the back of the class: #14,690 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 265 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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WW·····
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 02:21 UTC, in 4d 13h.
Its weekly schedule tag · low confidence
usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes
Coming wipes
4d 13hTue 3 Nov, 02:21 UTC
7d 5hThu 5 Nov, 19:00 UTCFW
11d 13hTue 10 Nov, 02:21 UTC
18d 13hTue 17 Nov, 02:21 UTC
25d 13hTue 24 Nov, 02:21 UTC
32d 13hTue 1 Dec, 02:21 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
39d 13hTue 8 Dec, 02:21 UTC
The first 48 hours of its last wipes
Tue 13 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 02:21 UTC16d ago
1
–
running
1
Mon 12 Oct, 02:42 UTC17d ago
1
–
1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Cross-eyed cletus's overrated serverX20 sit?
You'll find no region listed by Cross-eyed cletus's overrated serverX20. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 135.129.172.214:28015.
How dependable is Cross-eyed cletus's overrated serverX20, and is it online at the moment?
You cannot join now: Cross-eyed cletus's overrated serverX20 is offline, last seen 16 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is Cross-eyed cletus's overrated serverX20 running?
The server Cross-eyed cletus's overrated serverX20 is on Rust network protocol 2634 and build 167584 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Cross-eyed cletus's overrated serverX20 wipe, and how often?
The prediction follows its tag, because too few of Cross-eyed cletus's overrated serverX20's wipes are on record to confirm the schedule. Expect the next wipe on Tuesday 3 November at 02:21 UTC. It has been running its current world for 16 days 10 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on Cross-eyed cletus's overrated serverX20?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe.
Player numbers
Where does Cross-eyed cletus's overrated serverX20 sit among Rust servers?
Over the last seven days, Cross-eyed cletus's overrated serverX20 has #14,690 for player hours, in the top 67% of all ranked servers.
What does the population on Cross-eyed cletus's overrated serverX20 look like?
The last sighting of Cross-eyed cletus's overrated serverX20 was 16 days 9 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on Cross-eyed cletus's overrated serverX20?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Cross-eyed cletus's overrated serverX20 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Cross-eyed cletus's overrated serverX20?
These Rust Server Score lists count Cross-eyed cletus's overrated serverX20 among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
What settings and rules apply on Cross-eyed cletus's overrated serverX20?
You will find no gather rate in the name of Cross-eyed cletus's overrated serverX20. The default of 8 players applies as the group cap. You get softcore here, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Cross-eyed cletus's overrated serverX20 uses?
The game generates the procedural map on Cross-eyed cletus's overrated serverX20 at size 3,500 with seed 3486489. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Cross-eyed cletus's overrated serverX20?
To connect, start Rust, press F1, and type client.connect 135.129.172.214:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^w,^s,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167584
BuildBuild number: 167584.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).