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Every Rust server graded on real, live numbers. 96,383 players on the roll · 11,866 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 103.1.213.253:28035
Name of server

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]

RegisterPresentOnline
RegionOC
Address103.1.213.253:28035
Last checked13m ago
weekly wipes moddedcarbonpve
Launch Rust and join Website
Overall grade

Steady

64 out of 100, the average of 6 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 30 0% full
7-day average4peak 18
Rank#1,544top 7% · #35 in OC
Last wipe4d agoweekly schedule
Next wipe2d 1hThu 29 Oct, 19:43 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 14/ 100 A quiet classroom so far: 4 of 30 on average. Plenty of space to grow.
Standingrank on player hours 93/ 100 Well up the rankings: #1,544 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 98 server fps on average.
Wipeskeeping the crowd after a wipe 20/ 100 Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago 61/ 100 Moving up: up 330 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers, top 17% in OC. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:43 UTC, in 2d 1h. Every Thursday at 19:43 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak15players, last three wipes
crowd held20%else halves by day 4

Coming wipes

  • 2d 1hThu 29 Oct, 19:43 UTC
  • 9d 0hThu 5 Nov, 19:00 UTCFW
  • 16d 1hThu 12 Nov, 19:43 UTC
  • 23d 1hThu 19 Nov, 19:43 UTC
  • 30d 1hThu 26 Nov, 19:43 UTC
  • 37d 0hThu 3 Dec, 19:00 UTCFW
  • 44d 1hThu 10 Dec, 19:43 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:43 UTC4d ago 18 – running 1
Thu 15 Oct, 19:43 UTC11d ago 12 halved by day 5 7 days 0
Thu 8 Oct, 14:07 UTC19d ago 14 held half 7.2 days 4
Thu 1 Oct, 19:12 UTC FW25d ago 13 halved by day 4 6.8 days 0
Thu 24 Sep, 20:43 UTC32d ago 13 halved by day 4 6.9 days 0
Thu 17 Sep, 20:43 UTC39d ago 9 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 34 on average
8 / 2000
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 14 on average
4 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 11 on average
9 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 8 on average
0 / 100
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 2 on average
0 / 150
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
2 / 50

Quick answers

from the figures on this page

Server facts

Where in the world is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

The OC tag on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] puts it in Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 103.1.213.253:28035 is the address to use.

How dependable is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], and is it online at the moment?

Right now, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is online. According to its reported uptime, the last restart was about 23 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] smooth to play on?

It averaged 98 server fps over the last 48 hours, with a low of 77. Up to 128,931 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,956 MB of memory. Players feel lag when fps drops and entities pile up.

What Rust version is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] on?

Rust network protocol 2635 and build 168909 on Windows is what Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] wipe its map?

The wipe rhythm on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is every Thursday at 19:43 UTC. It is due to wipe next on Thursday 29 October at 19:43 UTC. It has been running its current world for 4 days 22 hours. The tags carry a weekly wipe schedule.

What should you expect from wipe day on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

Recent wipes have peaked at 15 players on average. Peak numbers came 13 hours into the latest wipe. Half the peak held until the next wipe in 20% of its recent wipes. In the other wipes it slipped under half by day 4.

Population

What position does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] hold in the rankings?

Over the last seven days, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] has #1,544 for player hours, in the top 7% of all ranked servers and #35 in Oceania.

How many players does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] usually have?

With 30 slots available, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] currently has 0 players. Averaging 4 players over seven days, it peaked at 18. The busiest time in the last 48 hours was 05:00 UTC, with an average of 4 players.

Tags and filters

What do Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]'s tags stand for?

You'll see Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): In the server browser it appears under Oceania in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

These Rust Server Score lists count Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] among them: Oceania Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server rules

Which rules does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] enforce, and what are its settings?

You will find no gather rate in the name of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

A procedural map of size 4,250 and seed 4654643, generated by the game, is what Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How do you get onto Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

Enter client.connect 103.1.213.253:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^w,OC,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players The server holds 30 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly A wipe happens every week.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.