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Every Rust server graded on real, live numbers. 61,057 players on the roll · 11,704 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 168.100.160.43:30015
Name of server

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events

RegisterPresentOnline
RegionNA
Address168.100.160.43:30015
Last checked13m ago
weekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

56 out of 100, the average of 6 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 15/ 50 30% full
7-day average4peak 17
Rank#1,500top 7% · #225 in NA
Last wipe7h agoweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 8/ 100 A quiet classroom so far: 4 of 50 on average. Plenty of space to grow.
Standingrank on player hours 93/ 100 Well up the rankings: #1,500 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 82/ 100 Mostly smooth: 49 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 55/ 100 Moving up: up 140 places this week.

A fair term, with more to come. Strongest in uptime (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0510152001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 17:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 17:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak17players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 13d 16hThu 12 Nov, 17:29 UTC
  • 20d 16hThu 19 Nov, 17:29 UTC
  • 27d 16hThu 26 Nov, 17:29 UTC
  • 34d 18hThu 3 Dec, 19:00 UTCFW
  • 41d 16hThu 10 Dec, 17:29 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:29 UTC7h ago – – running 3
Thu 22 Oct, 18:11 UTC7d ago 23 – – 6
Thu 15 Oct, 17:40 UTC14d ago 14 halved by day 5 7 days 3
Thu 8 Oct, 17:25 UTC21d ago 14 halved by day 5 7 days 1
Thu 1 Oct, 18:04 UTC FW28d ago 20 halved by day 5 7 days 1
Thu 24 Sep, 18:31 UTC35d ago 18 halved by day 4 7 days 0
Thu 17 Sep, 18:04 UTC42d ago 19 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
7 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 250 on average
287 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 104 on average
95 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 48 on average
51 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 37 on average
109 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
43 / 200

Quick answers

from the figures on this page

Server facts

Which region is RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events based in?

You'll see RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 168.100.160.43:30015.

How dependable is RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events, and is it online at the moment?

Right now, RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events is online. About 5 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 143 of 168 hours, or 85% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events smooth to play on?

It never fell below 10 server fps in the last 48 hours, averaging 49. At its peak, it held 145,414 entities, including buildings, deployables and all else in the world. Up to 5,989 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events on?

Rust network protocol 2635 and build 168909 on Linux is what RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events reset?

Wipes come every Thursday at 17:29 UTC on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 7 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.

What should you expect from wipe day on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

Recent wipes have peaked at 17 players on average. 3 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.

Player numbers

What position does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events hold in the rankings?

Over the last seven days, RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events has #1,500 for player hours, in the top 7% of all ranked servers and #225 in North America.

How many players does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events usually have?

With 50 slots available, RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events currently has 15 players. The seven-day average is 4 players, with a peak of 17. The highest average in the last 48 hours came at 19:00 UTC, with 14 players.

Lists and filters

How should you read the tags on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts150 (Group limit): Teams cap out at 150; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events appear in the Rust Server Score lists and filters?

Rust Server Score lists that include RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10.

Server rules

Which rules does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events enforce, and what are its settings?

You will find no gather rate in the name of RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events. A group here can reach 150 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events runs which map?

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events runs a game-generated procedural map at size 4,250, seed 1679466248. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

To connect, start Rust, press F1, and type client.connect 168.100.160.43:30015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustmode.tebex.io.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts150,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts150
Group limit Teams cap out at 150.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.