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Every Rust server graded on real, live numbers. 69,565 players on the roll · 11,733 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 135.148.151.8:60425
Name of server

Rust Training Grounds (No PvP & No Raids)

RegisterPresentOnline
Region–
Address135.148.151.8:60425
Last checked11m ago
monthly wipes moddedoxidepve
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe23d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 141 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 1,894 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
9 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
4 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
2 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
3 / 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
groups of 10+ · monthly · 2 on average
2 / 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
0 / 100

Quick answers

from the figures on this page

About the server

Which region is Rust Training Grounds (No PvP & No Raids) based in?

You'll find no region listed by Rust Training Grounds (No PvP & No Raids). Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 135.148.151.8:60425.

How reliable is Rust Training Grounds (No PvP & No Raids), and is it up?

You can join now: Rust Training Grounds (No PvP & No Raids) is online. The uptime it reports puts the last restart at about 4 days 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 4 October 2026.

Is Rust Training Grounds (No PvP & No Raids) smooth to play on?

It never fell below 74 server fps in the last 48 hours, averaging 141. At its peak, it held 204,587 entities, including buildings, deployables and all else in the world. Up to 5,203 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Rust Training Grounds (No PvP & No Raids) on?

You will find Rust Training Grounds (No PvP & No Raids) on Rust network protocol 2635 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Rust Training Grounds (No PvP & No Raids) wipe, and how often?

the force wipe gives the basis for estimating Rust Training Grounds (No PvP & No Raids)'s next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 23 days 16 hours. The tags show a monthly wipe schedule.

Player count

What position does Rust Training Grounds (No PvP & No Raids) hold in the rankings?

Over the last seven days, Rust Training Grounds (No PvP & No Raids) has #15,423 for player hours, in the top 69% of all ranked servers.

How many players does Rust Training Grounds (No PvP & No Raids) usually have?

Rust Training Grounds (No PvP & No Raids) is showing 0 players right now, with 20 slots in total. A seven-day average of 0 players applies here.

Tags

What is meant by the tags on Rust Training Grounds (No PvP & No Raids)?

You'll see Rust Training Grounds (No PvP & No Raids) tagged with gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Rust Training Grounds (No PvP & No Raids) appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Rust Training Grounds (No PvP & No Raids): Modded Rust servers, graded, Rust combat training servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which rules does Rust Training Grounds (No PvP & No Raids) enforce, and what are its settings?

You will find no gather rate in the name of Rust Training Grounds (No PvP & No Raids). The default of 8 players applies as the group cap. It runs combat training, practice for aim and PvP, and loot is handed out. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Rust Training Grounds (No PvP & No Raids)?

The game generates the procedural map on Rust Training Grounds (No PvP & No Raids) at size 6,000 with seed 811061009. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto Rust Training Grounds (No PvP & No Raids)?

To connect, start Rust, press F1, and type client.connect 135.148.151.8:60425. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,^c,^d,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players The server holds 20 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^c
Creative A sandbox with no gathering: build whatever takes your fancy.
^d
Combat training You are given the loot; the point is aim and PvP practice.
^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.