Working its way up from the back of the class: #7,470 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
1/ 100
F
Lost ground: down 7,363 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W··F···
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:00 UTC, in 1d 5h.
Its weekly schedule tag · low confidence
usual gap3 daysbetween real wipes
wipe-day peak476players, last three wipes
crowd held0%else halves by day 2
Coming wipes
1d 5hThu 29 Oct, 18:00 UTC
8d 6hThu 5 Nov, 19:00 UTCFW
15d 5hThu 12 Nov, 18:00 UTC
22d 5hThu 19 Nov, 18:00 UTC
29d 5hThu 26 Nov, 18:00 UTC
36d 6hThu 3 Dec, 19:00 UTCFW
43d 5hThu 10 Dec, 18:00 UTC
The first 48 hours of its last wipes
Thu 1 OctMon 28 Sep
Players each hour, from the hour of the wipe. The latest peaked at 66, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:00 UTCFW26d ago
66
–
running
69
Mon 28 Sep, 18:59 UTC29d ago
885+283 queue
halved by day 2
3 days
151
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on Rusty Moose |US Mondays| puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 135.148.48.65:28010 is the address to use.
How dependable is Rusty Moose |US Mondays|, and is it online at the moment?
You cannot join now: Rusty Moose |US Mondays| is offline, last seen 23 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 28 September 2026.
On what Rust version does Rusty Moose |US Mondays| sit?
The server Rusty Moose |US Mondays| is on Rust network protocol 2634 and build 166652 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Rusty Moose |US Mondays| reset?
Its tag sets the prediction, as the record holds too few of Rusty Moose |US Mondays|'s wipes to confirm its schedule. Thursday 29 October at 18:00 UTC is the date set for its next wipe. 26 days 18 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on Rusty Moose |US Mondays|?
The average peak on its recent wipes was 476 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
Where does Rusty Moose |US Mondays| sit among Rust servers?
Over the last seven days, Rusty Moose |US Mondays| has #7,470 for player hours, in the top 33% of all ranked servers and #1,152 in North America.
Is Rusty Moose |US Mondays| a busy server?
The last sighting of Rusty Moose |US Mondays| was 23 days 5 hours ago, and it is offline right now.
Tags and filters
What do Rusty Moose |US Mondays|'s tags stand for?
The game's browser takes its cue from the tags Rusty Moose |US Mondays| has set: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): The server holds 250 slots; ts12 (Group limit): A team can hold 12 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; NA (North America): The server browser lists it under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind Rusty Moose |US Mondays|?
28 other servers we track also use a moose.gg hostname, so they and Rusty Moose |US Mondays| most likely share an operator.
Where does Rusty Moose |US Mondays| appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rusty Moose |US Mondays|: Official Rust servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Players now: At least 10; Boxes: Official only.
Map and rules
How is Rusty Moose |US Mondays| set up, and what rules does it keep?
The name of Rusty Moose |US Mondays| gives no gather rate. The limit for a group is 12 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The in-game Official tab of Rust includes it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rusty Moose |US Mondays|?
A procedural map of size 4,500 and seed 1337, generated by the game, is what Rusty Moose |US Mondays| runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Moose Maps.
How to join
How should you connect to Rusty Moose |US Mondays|?
To connect, start Rust, press F1, and type client.connect 135.148.48.65:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://moose.gg.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs166652,ts12
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp250
Max playersThe server holds 250 slots.
ts12
Group limitA team can hold 12 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C+); wipes are the one to work on (F).