On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak –
Rank#15,414top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,414 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 114 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 241 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Sat 3 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 21:38 UTC24d ago
2
–
running
0
Fri 2 Oct, 22:47 UTC25d ago
2
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is A Grumpy Cupcake- PVE Server based in?
No region is published for A Grumpy Cupcake- PVE Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 136.175.187.83:28015.
Is A Grumpy Cupcake- PVE Server up, and how steady is its uptime?
The server is up: A Grumpy Cupcake- PVE Server is online now. About 14 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does A Grumpy Cupcake- PVE Server run?
It averaged 114 server fps over the last 48 hours, with a low of 95. At its peak, it held 104,871 entities, including buildings, deployables and all else in the world. Up to 3,118 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is A Grumpy Cupcake- PVE Server running?
You will find A Grumpy Cupcake- PVE Server on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does A Grumpy Cupcake- PVE Server wipe, and how often?
There are too few wipes on record for A Grumpy Cupcake- PVE Server to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 24 days 3 hours.
What happens on A Grumpy Cupcake- PVE Server when wipe day arrives?
Recent wipes have peaked at 2 players on average. 1 hours after the latest wipe began, the crowd hit its peak.
Population
What position does A Grumpy Cupcake- PVE Server hold in the rankings?
Over the last seven days, A Grumpy Cupcake- PVE Server has #15,414 for player hours, in the top 69% of all ranked servers. It comes #625 among servers in the quad group.
What does the population on A Grumpy Cupcake- PVE Server look like?
With 30 slots available, A Grumpy Cupcake- PVE Server currently has 0 players. Over the past seven days, the average player count was 0.
Lists and filters
What do A Grumpy Cupcake- PVE Server's tags stand for?
The game's browser takes its cue from the tags A Grumpy Cupcake- PVE Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): Its slot count is 30; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does A Grumpy Cupcake- PVE Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count A Grumpy Cupcake- PVE Server among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.
Map and rules
How is A Grumpy Cupcake- PVE Server set up, and what rules does it keep?
You will find no gather rate in the name of A Grumpy Cupcake- PVE Server. The cap on group size is 4 players (quad). pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
A Grumpy Cupcake- PVE Server runs which map?
The game generates the procedural map on A Grumpy Cupcake- PVE Server at size 4,250 with seed 332655105. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join A Grumpy Cupcake- PVE Server?
To connect, start Rust, press F1, and type client.connect 136.175.187.83:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max playersIts slot count is 30.
ts4
Group limitA team can hold 4 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).