Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 8,574 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU, and #529 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Mon 19 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 17:44 UTC8d ago
1
–
running
1
Sun 18 Oct, 15:48 UTC9d ago
1
–
1.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see Dunkelwald listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 136.243.69.189:28025.
Is Dunkelwald up, and how steady is its uptime?
You cannot join now: Dunkelwald is offline, last seen 8 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 15 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Dunkelwald sit?
The server Dunkelwald is on Rust network protocol 2634 and build 167781 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Dunkelwald wipe its map?
Dunkelwald has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 8 days 8 hours.
What happens on Dunkelwald when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
What position does Dunkelwald hold in the rankings?
In Europe, Dunkelwald is #2,574, and overall it is #15,326 on player hours over the last seven days, in the top 69% of all ranked servers. It comes #529 among servers in the trio group.
How many players does Dunkelwald usually have?
The last sighting of Dunkelwald was 8 days 5 hours ago, and it is offline right now.
Lists and filters
What do Dunkelwald's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts3 (Group limit): No team may go above 3; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser are the tags Dunkelwald publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Dunkelwald?
These Rust Server Score lists count Dunkelwald among them: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.
Rules and settings
How is Dunkelwald set up, and what rules does it keep?
You will find no gather rate in the name of Dunkelwald. The cap on group size is 3 players (trio). pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on Dunkelwald?
The game generates the procedural map on Dunkelwald at size 3,750 with seed 34522. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto Dunkelwald?
Enter client.connect 136.243.69.189:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,EU,^z,^y,^p,gmrust,cs167781,ts3
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts3
Group limitNo team may go above 3.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.