Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 382 places this week. Nothing a good wipe can't fix.
A term to build on.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 139.227.21.154:28015.
How reliable is [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服, and is it up?
The server is down: [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 is offline now, with the last sighting 39 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 20 September 2026, Rust Server Score saw it for the first time.
What Rust version is [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 on?
Rust network protocol 2633 and build 163493 on Linux is what [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 wipe, and how often?
The estimate for [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 55 days 11 hours have passed since this world was made. Its tags record that it wipes monthly.
Population
What position does [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 hold in the rankings?
Over the last seven days, [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 has #15,516 for player hours, in the top – of all ranked servers and #477 in Asia.
What does the population on [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 look like?
The last sighting of [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 was 39 days ago, and it is offline right now.
Lists and filters
How should you read the tags on [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服?
The game's browser takes its cue from the tags [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): You will find it under East Asia in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 set up, and what rules does it keep?
The name of [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服 gives no gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
How to join
How should you connect to [熊猫PVE]修仙升级/召唤/据点/新手萌新养老新服?
Enter client.connect 139.227.21.154:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^m,EA,^p,gmrust,cs163493,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163493
BuildThe game build is 163493.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on.