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Every Rust server graded on real, live numbers. 41,781 players on the roll · 11,700 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 144.48.104.42:28085
Name of server

DFAM Server

RegisterPresentOnline
RegionNA
Address144.48.104.42:28085
Last checked8m ago
weekly wipes vanillamoddedoxidepve
Launch Rust and join
Overall grade

Working towards

53 out of 100, the average of 5 subjects

On the class lists: F (41), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,566top 65% · #1462 in NA
Last wipe13d agoweekly schedule
Next wipe16hThu 29 Oct, 18:22 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,566 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 81 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 34/ 100 Lost ground: down 4,702 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

025507510002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:22 UTC, in 16h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 16hThu 29 Oct, 18:22 UTC
  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 14d 16hThu 12 Nov, 18:22 UTC
  • 21d 16hThu 19 Nov, 18:22 UTC
  • 28d 16hThu 26 Nov, 18:22 UTC
  • 35d 17hThu 3 Dec, 19:00 UTCFW
  • 42d 16hThu 10 Dec, 18:22 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:22 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 4 on average
1 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
0 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 249 on average
318 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
173 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
65 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
40 / 200

Quick answers

from the figures on this page

Server facts

In what location does DFAM Server sit?

In North America, according to its own listing, sits DFAM Server, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 144.48.104.42:28085 is the address to use.

How reliable is DFAM Server, and is it up?

Right now, DFAM Server is online. According to its reported uptime, the last restart was about 6 days 2 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 8 October 2026, Rust Server Score saw it for the first time.

Does DFAM Server perform well?

It averaged 81 server fps over the last 48 hours, with a low of 48. Up to 72,380 entities were in the world, covering buildings, deployables and the rest. Up to 3,071 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is DFAM Server running?

Rust network protocol 2635 and build 167781 on Linux is what DFAM Server runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does DFAM Server wipe, and how often?

The prediction follows its tag, because too few of DFAM Server's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:22 UTC. 13 days 7 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.

What happens on DFAM Server when wipe day arrives?

The average peak on its recent wipes was 1 players. Peak numbers came 33 hours into the latest wipe.

Player count

Where does DFAM Server sit among Rust servers?

Over the last seven days, DFAM Server has #14,566 for player hours, in the top 65% of all ranked servers and #1,462 in North America.

Is DFAM Server a busy server?

Right now, 0 players are on DFAM Server, which has 100 slots. It peaked at 1 and averaged 0 players over the last seven days.

Tags

What is meant by the tags on DFAM Server?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America are the tags DFAM Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does DFAM Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count DFAM Server among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Rules and settings

How is DFAM Server set up, and what rules does it keep?

The name of DFAM Server gives no gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

DFAM Server runs which map?

The game generates the procedural map on DFAM Server at size 3,500 with seed 417976064. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

What is the way to join DFAM Server?

Enter client.connect 144.48.104.42:28085 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.