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Every Rust server graded on real, live numbers. 48,164 players on the roll · 11,658 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 145.40.128.210:28015
Name of server

TEST SERVER DO NOT JOIN XXXXXX

RegisterAbsentOffline
Region–
Address145.40.128.210:28015
Last checked8d ago
monthly wipes moddedcarbonpve
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 1/ 3 33% full
7-day average0peak –
Rank#13,080top 59%
Last wipe8d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,080 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 3,915 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap4.3 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:26 UTC8d ago 1 – running 0
Thu 15 Oct, 18:02 UTC13d ago 0 – 4.7 days 0
Sat 10 Oct, 20:00 UTC18d ago 0 – 4.9 days 0
Wed 7 Oct, 18:50 UTC21d ago 1 – 3 days 1
Sun 4 Oct, 20:00 UTC24d ago 1 – 3 days 1
Wed 30 Sep, 13:35 UTC28d ago 1 – 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
8 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
1 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
3 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
0 / 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
groups of 10+ · monthly · 2 on average
2 / 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
1 / 100

Quick answers

from the figures on this page

Server facts

In what location does TEST SERVER DO NOT JOIN XXXXXX sit?

No region is published for TEST SERVER DO NOT JOIN XXXXXX. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 145.40.128.210:28015.

How reliable is TEST SERVER DO NOT JOIN XXXXXX, and is it up?

You cannot join now: TEST SERVER DO NOT JOIN XXXXXX is offline, last seen 8 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 24 September 2026, Rust Server Score saw it for the first time.

Which Rust version is TEST SERVER DO NOT JOIN XXXXXX running?

You will find TEST SERVER DO NOT JOIN XXXXXX on Rust network protocol 2634 and build 167781, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does TEST SERVER DO NOT JOIN XXXXXX wipe its map?

TEST SERVER DO NOT JOIN XXXXXX wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 8 days 22 hours. Its tags list a monthly wipe schedule.

What should you expect from wipe day on TEST SERVER DO NOT JOIN XXXXXX?

The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.

Player numbers

What position does TEST SERVER DO NOT JOIN XXXXXX hold in the rankings?

In the top 59% of all ranked servers, TEST SERVER DO NOT JOIN XXXXXX sits at #13,080 for player hours over the last seven days.

What does the population on TEST SERVER DO NOT JOIN XXXXXX look like?

TEST SERVER DO NOT JOIN XXXXXX is offline at the moment; the last time it was seen was 8 days 17 hours ago.

Tags and filters

What is meant by the tags on TEST SERVER DO NOT JOIN XXXXXX?

The game's browser takes its cue from the tags TEST SERVER DO NOT JOIN XXXXXX has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^k (Build server): Use it to plan and practise base builds; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show TEST SERVER DO NOT JOIN XXXXXX?

Rust Server Score lists that include TEST SERVER DO NOT JOIN XXXXXX: Modded Rust servers, graded, Rust build and creative servers, Rust PvE servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server rules

How is TEST SERVER DO NOT JOIN XXXXXX set up, and what rules does it keep?

You will find no gather rate in the name of TEST SERVER DO NOT JOIN XXXXXX. The default of 8 players applies as the group cap. build & creative is the mode here, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.

How to join

How do you get onto TEST SERVER DO NOT JOIN XXXXXX?

To connect, start Rust, press F1, and type client.connect 145.40.128.210:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,^r,^k,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp3
Max players The server holds 3 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^r
Roleplay Roleplay is the focus here.
^k
Build server Use it to plan and practise base builds.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.