On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak 2
Rank#6,451top 29% · #1020 in NA
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,451 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 335 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:07 UTCFW27d ago
5
–
running
5
Thu 1 Oct, 02:04 UTC27d ago
5
–
0.7 days
0
Wed 30 Sep, 19:04 UTC28d ago
5
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
In North America, according to its own listing, sits Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 148.72.141.118:28075 is the address to use.
How dependable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online at the moment?
You can join now: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is online. About 13 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 27 September 2026.
How well does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x run?
It averaged 60 server fps over the last 48 hours, with a low of 60. At its peak, it held 3,749 entities, including buildings, deployables and all else in the world. At its highest, it used 2,217 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?
You will find Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe its map?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 7 hours. Its tags list a monthly wipe schedule.
What happens on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x when wipe day arrives?
Recent wipes have peaked at 5 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Population
Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit among Rust servers?
Over the last seven days, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x has #6,451 for player hours, in the top 29% of all ranked servers and #1,020 in North America.
How many players does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x usually have?
With 125 slots available, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x currently has 0 players. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours came at 23:00 UTC, with 2 players.
Lists and filters
What is meant by the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
You'll see Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x tagged with gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): 125 slots are available; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Rust Server Score lists that include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x set up, and what rules does it keep?
Going by its name, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs 2x gather. The limit for a group is 16 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x uses?
A procedural map of size 1,500 and seed 1337, generated by the game, is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
What is the way to join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Enter client.connect 148.72.141.118:28075 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/ypuyhg6vGE.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16
Game
gmrust
Game modeSurvival in the standard Rust style.
mp125
Max players125 slots are available.
ts16
Group limitTeams cap out at 16.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).