On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#10,305top 46% · #1288 in NA
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
54/ 100
D
Working its way up from the back of the class: #10,305 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 240 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 986 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h.
The force wipe · high confidence
usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
Coming wipes
8d 6hThu 5 Nov, 19:00 UTCFW
36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 23:02 UTCFW26d ago
0
–
running
0
Thu 1 Oct, 02:10 UTC27d ago
1
–
0.9 days
0
Wed 30 Sep, 19:04 UTC27d ago
1
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x based in?
In North America, according to its own listing, sits Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 148.72.141.118:28085.
How dependable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online at the moment?
The server is up: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is online now. According to its reported uptime, the last restart was about 29 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 27 September 2026.
Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x perform well?
It never fell below 240 server fps in the last 48 hours, averaging 240. Up to 1,125 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,081 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?
You will find Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe its map?
The force wipe each month is the only wipe Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 13 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit among Rust servers?
Over the last seven days, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x has #10,305 for player hours, in the top 46% of all ranked servers and #1,288 in North America.
Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x a busy server?
Right now, 0 players are on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, which has 100 slots. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 04:00 UTC, with 0 players.
Lists and filters
What is meant by the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America are the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Rust Server Score lists that include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
Which rules does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x enforce, and what are its settings?
The name of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x points to a 2x gather rate. The limit for a group is 16 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x uses?
A procedural map of size 1,500 and seed 1337, generated by the game, is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
How do you get onto Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
To connect, start Rust, press F1, and type client.connect 148.72.141.118:28085. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/ypuyhg6vGE.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts16
Group limitA team can hold 16 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).