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Every Rust server graded on real, live numbers. 97,865 players on the roll · 11,882 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.235.160.24:60411
Name of server

SNF PvE RUST

RegisterAbsentOffline
RegionEA
Address15.235.160.24:60411
Last checked8h ago
monthly wipes moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 6 subjects

On the class lists: F (28), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,532top 65% · #471 in EA
Last wipe9d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,532 on player hours.
Uptimehours on the list, last 48 81/ 100 Missed a few lessons: on the list 39 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 127 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 24/ 100 Lost ground: down 7,497 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123417:0001:0008:0016:0000:0008:00

Hourly average and peak, UTC.

Server performance

05010015020017:0001:0008:0016:0000:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 65% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:49 UTC9d ago 1 – running 1
Sun 18 Oct, 16:47 UTC10d ago 1 – 1 days 1
Thu 15 Oct, 02:15 UTC14d ago 3 halved by day 1 3.6 days 0
Wed 14 Oct, 15:37 UTC15d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
31 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
19 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
14 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
11 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
7 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
9 / 100

Quick answers

from the figures on this page

Server details

Which region is SNF PvE RUST based in?

In Asia, according to its own listing, sits SNF PvE RUST, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 15.235.160.24:60411.

Is SNF PvE RUST up, and how steady is its uptime?

At this moment, SNF PvE RUST is offline; the last time it was seen was 8 hours ago. The uptime it reports puts the last restart at about 30 minutes ago. It was up 85% of the time over the last 7 full days, 142 of 168 hours. The first sighting by Rust Server Score was on 14 October 2026.

How well does SNF PvE RUST run?

The average over the last 48 hours was 127 server fps, and it never went below 19. At its peak, it held 100,340 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,333 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does SNF PvE RUST sit?

Rust network protocol 2635 and build 168909 on Linux is what SNF PvE RUST runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does SNF PvE RUST reset?

SNF PvE RUST wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 9 days 23 hours. Its tags list a monthly wipe schedule.

What happens on SNF PvE RUST when wipe day arrives?

Recent wipes have peaked at 2 players on average. 1 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 1.

Population

Where does SNF PvE RUST place in the wider field of Rust servers?

In Asia, SNF PvE RUST is #471, and overall it is #14,532 on player hours over the last seven days, in the top 65% of all ranked servers.

How many players does SNF PvE RUST usually have?

SNF PvE RUST is offline at the moment; the last time it was seen was 8 hours ago. Averaging 0 players over seven days, it peaked at 1.

Tags and filters

What do SNF PvE RUST's tags stand for?

You'll see SNF PvE RUST tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): In the server browser it appears under East Asia in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show SNF PvE RUST?

Rust Server Score lists that include SNF PvE RUST: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does SNF PvE RUST enforce, and what are its settings?

Nothing in the name of SNF PvE RUST states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

SNF PvE RUST runs which map?

SNF PvE RUST runs a game-generated procedural map at size 4,250, seed 935196562. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How should you connect to SNF PvE RUST?

Enter client.connect 15.235.160.24:60411 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Its slot count is 100.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.