On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#14,830top 67% · #2505 in EU
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,830 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
91/ 100
A
Mostly smooth: 55 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 7,637 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 05:04 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks sit?
The EU tag on [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 151.242.127.246:28025.
Is [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks up, and how steady is its uptime?
At this moment, [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks is offline; the last time it was seen was 2 hours ago. According to its reported uptime, the last restart was about 6 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks smooth to play on?
It averaged 55 server fps over the last 48 hours, with a low of 39. Buildings, deployables and everything else in the world added up to as many as 96,620 entities. At its highest, it used 3,586 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks on?
The server [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks is on Rust network protocol 2634 and build 166494 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks reset?
[EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 9 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe.
Population
What position does [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks hold in the rankings?
Over the last seven days, [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks has #14,830 for player hours, in the top 67% of all ranked servers and #2,505 in Europe.
Is [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks a busy server?
The last sighting of [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks was 2 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1.
Tags
What do [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks's tags stand for?
The game's browser takes its cue from the tags [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts5 (Group limit): Teams cap out at 5; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks?
These Rust Server Score lists count [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
What settings and rules apply on [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks?
The name of [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks points to a 2x gather rate. The limit for a group is 5 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
[EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks runs a game-generated procedural map at size 4,000, seed 459635684. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join [EU] HyperForge PvE | 2x | Monthly | Skills & Backpacks?
To connect, start Rust, press F1, and type client.connect 151.242.127.246:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://hyperforge.tebex.store/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^p,^m,EU,gmrust,cs166494,ts5
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts5
Group limitTeams cap out at 5.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).