On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 8
Rank#3,070top 14%
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,070 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 76 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 282 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
8d 19hThu 5 Nov, 19:00 UTCFW
36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:57 UTCFW26d ago
4
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does #01 [中国PVE] 1000倍/死亡不掉/新手服 sit?
No region tag appears for #01 [中国PVE] 1000倍/死亡不掉/新手服, but the name suggests Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 153.35.147.23:1949.
How dependable is #01 [中国PVE] 1000倍/死亡不掉/新手服, and is it online at the moment?
The server is up: #01 [中国PVE] 1000倍/死亡不掉/新手服 is online now. The uptime it reports puts the last restart at about 20 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is #01 [中国PVE] 1000倍/死亡不掉/新手服 smooth to play on?
It never fell below 26 server fps in the last 48 hours, averaging 76. Buildings, deployables and everything else in the world added up to as many as 117,049 entities. At its highest, it used 6,268 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is #01 [中国PVE] 1000倍/死亡不掉/新手服 on?
The server #01 [中国PVE] 1000倍/死亡不掉/新手服 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does #01 [中国PVE] 1000倍/死亡不掉/新手服 wipe, and how often?
#01 [中国PVE] 1000倍/死亡不掉/新手服 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days 4 hours. Its tags record that it wipes monthly.
What happens on #01 [中国PVE] 1000倍/死亡不掉/新手服 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. The crowd on the latest wipe was largest 9 hours after it began.
Population
What position does #01 [中国PVE] 1000倍/死亡不掉/新手服 hold in the rankings?
In the top 14% of all ranked servers, #01 [中国PVE] 1000倍/死亡不掉/新手服 sits at #3,070 for player hours over the last seven days.
Is #01 [中国PVE] 1000倍/死亡不掉/新手服 a busy server?
Right now, 0 players are on #01 [中国PVE] 1000倍/死亡不掉/新手服, which has 100 slots. The seven-day average is 1 players, with a peak of 8. The busiest time in the last 48 hours was 17:00 UTC, with an average of 6 players.
Lists and filters
What is meant by the tags on #01 [中国PVE] 1000倍/死亡不掉/新手服?
You'll see #01 [中国PVE] 1000倍/死亡不掉/新手服 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts9 (Group limit): No team may go above 9; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does #01 [中国PVE] 1000倍/死亡不掉/新手服 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include #01 [中国PVE] 1000倍/死亡不掉/新手服: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on #01 [中国PVE] 1000倍/死亡不掉/新手服?
The name of #01 [中国PVE] 1000倍/死亡不掉/新手服 gives no gather rate. You can play in groups of up to 9 players. You get pve here, no PvP between players. The server browser lists it under Community, as a community server. Plugins on it number Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are not covered by VAC, Valve's anti-cheat.
#01 [中国PVE] 1000倍/死亡不掉/新手服 runs which map?
A procedural map of size 3,600 and seed 1337, generated by the game, is what #01 [中国PVE] 1000倍/死亡不掉/新手服 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to #01 [中国PVE] 1000倍/死亡不掉/新手服?
Enter client.connect 153.35.147.23:1949 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://qm.qq.com/cgi-bin/qm/qr?authKey=Cfo470jB58Yv1efdwnphDPUj4MbYBbsTDnPrJwZxCNDCujXlTEVNElxYlGt5MxZ2&k=wVRM9Vohb1fS7DYZ8fP8tKwVqnscM7nj&noverify=0.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts9,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts9
Group limitNo team may go above 9.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).