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Every Rust server graded on real, live numbers. 38,138 players on the roll · 11,632 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 154.9.164.185:28015
Name of server

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

RegisterAbsentOffline
RegionNA
Address154.9.164.185:28015
Last checked13d ago
weekly wipes vanillamoddedoxidepve
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,225top 70% · #1545 in NA
Last wipe26d agoweekly schedule
Next wipe1d 12hThu 29 Oct, 18:58 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,225 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 325 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct13 Oct17 Oct21 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:58 UTC, in 1d 12h. Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  • 1d 12hThu 29 Oct, 18:58 UTC
  • 8d 12hThu 5 Nov, 19:00 UTCFW
  • 15d 12hThu 12 Nov, 18:58 UTC
  • 22d 12hThu 19 Nov, 18:58 UTC
  • 29d 12hThu 26 Nov, 18:58 UTC
  • 36d 12hThu 3 Dec, 19:00 UTCFW
  • 43d 12hThu 10 Dec, 18:58 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:58 UTC FW26d ago 2 – running 0
Wed 30 Sep, 22:22 UTC27d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 4 on average
2 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
0 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
150 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 99 on average
62 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
23 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
36 / 200

Quick answers

from the figures on this page

Server details

Which region is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly based in?

You'll see Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 154.9.164.185:28015.

How reliable is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, and is it up?

You cannot join now: Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline, last seen 13 days 10 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 30 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly running?

You will find Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly on Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly reset?

Its tag sets the prediction, as the record holds too few of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's wipes to confirm its schedule. Expect the next wipe on Thursday 29 October at 18:58 UTC. It has been running its current world for 26 days 11 hours. Wipes are scheduled weekly, according to its tags.

What should you expect from wipe day on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The average peak on its recent wipes was 2 players. 15 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sit among Rust servers?

Over the last seven days, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly has #15,225 for player hours, in the top 70% of all ranked servers and #1,545 in North America.

What does the population on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly look like?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline at the moment; the last time it was seen was 13 days 10 hours ago.

Lists and filters

What do Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's tags stand for?

The game's browser takes its cue from the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): This runs on build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

These Rust Server Score lists count Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly among them: Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server rules

How is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly set up, and what rules does it keep?

Nothing in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly states a gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs which map?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs a game-generated procedural map at size 4,500, seed 79. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How do you get onto Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

To connect, start Rust, press F1, and type client.connect 154.9.164.185:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^w,^v,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players 100 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build This runs on build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.