On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 600% full
7-day average0peak 2
Rank#6,567top 29%
Last wipe27d agono schedule published
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 60 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,567 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 76 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 963 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:46 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Crafters. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 156.38.153.242:10070.
How dependable is Crafters, and is it online at the moment?
Right now, Crafters is online. According to its reported uptime, the last restart was about 9 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does Crafters run?
It never fell below 10 server fps in the last 48 hours, averaging 76. Up to 112,767 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,354 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Crafters on?
You will find Crafters on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Crafters wipe, and how often?
Crafters wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 19 hours.
What happens on Crafters when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 39 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Crafters place in the wider field of Rust servers?
Over the last seven days, Crafters has #6,567 for player hours, in the top 29% of all ranked servers.
What does the population on Crafters look like?
Right now, 0 players are on Crafters, which has 60 slots. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 0 players.
Tags and filters
What is meant by the tags on Crafters?
The game's browser takes its cue from the tags Crafters has set: gmrust (Game mode): Rust survival, played by the standard rules; mp60 (Max players): Its slot count is 60; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^k (Build server): Bases can be designed and practised here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Crafters appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Crafters among them: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is Crafters set up, and what rules does it keep?
You will find no gather rate in the name of Crafters. The default of 8 players applies as the group cap. You get build & creative here, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Crafters uses?
Crafters runs a game-generated procedural map at size 4,500, seed 1337420. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Crafters?
Enter client.connect 156.38.153.242:10070 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://crafters.rusters.io/.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2635,^c,^k,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp60
Max playersIts slot count is 60.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^c
CreativeA sandbox with no gathering: build whatever takes your fancy.
^k
Build serverBases can be designed and practised here.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).