Working its way up from the back of the class: #15,156 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 698 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #620 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 14hThu 5 Nov, 19:00 UTCFW
35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:43 UTCFW27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore?
OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 156.47.129.112:28035.
How reliable is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore, and is it up?
You cannot join now: OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore is offline, last seen 13 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 24 September 2026.
Which Rust version is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore running?
You will find OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore reset?
Once a month, OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 10 hours.
What happens on OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore sit among Rust servers?
Over the last seven days, OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore has #15,156 for player hours, in the top 70% of all ranked servers. In the quad group, it ranks #620.
Is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore a busy server?
It has been 13 days 22 hours since OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore was last seen, and it is offline right now.
Tags and filters
How should you read the tags on OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore?
You'll see OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore tagged with gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp100 (Max players): 100 slots are available; ts4 (Group limit): No team may go above 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore?
The same operator most likely runs OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore and the 5 other servers we track that also publish a oldguygamers.net hostname.
Which Rust Server Score filters and lists feature OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore?
These Rust Server Score lists count OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Rules and settings
What settings and rules apply on OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore?
Nothing in the name of OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore states a gather rate. The cap on group size is 4 players (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore runs which map?
OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore runs a game-generated procedural map at size 4,500, seed 1556066370. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto OGG TexasRegulators SOLO/DUO/TRIO | Monthly Softcore?
Enter client.connect 156.47.129.112:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^z,^y
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp100
Max players100 slots are available.
ts4
Group limitNo team may go above 4.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).