Working its way up from the back of the class: #15,709 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
16/ 100
F
Lost ground: down 10,674 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla based in?
In North America, according to its own listing, sits OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 156.47.180.44:28018.
How reliable is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla, and is it up?
The server is down: OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla is offline now, with the last sighting 34 days 7 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla sit?
The server OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla is on Rust network protocol 2633 and build 165217 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla wipe its map?
The next wipe on OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 55 days 2 hours. Its tags list a monthly wipe schedule.
Player numbers
Where does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla sit among Rust servers?
In North America, OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla is #1,611, and overall it is #15,709 on player hours over the last seven days, in the top 71% of all ranked servers.
How many players does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla usually have?
OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla is offline at the moment; the last time it was seen was 34 days 7 hours ago.
Tags
What do OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America are the tags OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla?
A oldguygamers.net hostname is published by OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla and by 5 other tracked servers, which suggests one operator.
Where does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla appear in the Rust Server Score lists and filters?
Rust Server Score lists that include OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla enforce, and what are its settings?
The name of OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla runs which map?
The game generates the procedural map on OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla at size 5,500 with seed 1143969463. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla?
To connect, start Rust, press F1, and type client.connect 156.47.180.44:28018. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^z,^y,^m,^v,NA,gmrust,cs165217,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).