Working its way up from the back of the class: #15,156 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 8,083 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 14hThu 5 Nov, 19:00 UTCFW
35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:46 UTCFW27d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla?
You'll see OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. 156.47.129.112:28018 is the address to use.
Is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla up, and how steady is its uptime?
The server is down: OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla is offline now, with the last sighting 13 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 24 September 2026.
What Rust version is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla on?
You will find OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla wipe its map?
OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 10 hours. The tags show a monthly wipe schedule.
What happens on OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla when wipe day arrives?
The average peak on its recent wipes was 3 players. 5 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla hold in the rankings?
Over the last seven days, OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla has #15,156 for player hours, in the top 70% of all ranked servers and #1,544 in North America.
How many players does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla usually have?
OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla is offline at the moment; the last time it was seen was 13 days 22 hours ago.
Tags and filters
What do OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla's tags stand for?
You'll see OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla?
The same operator most likely runs OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla and the 5 other servers we track that also publish a oldguygamers.net hostname.
Which Rust Server Score filters and lists feature OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla?
These Rust Server Score lists count OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla among them: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla set up, and what rules does it keep?
The name of OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla runs which map?
The game generates the procedural map on OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla at size 5,500 with seed 499349400. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla?
Enter client.connect 156.47.129.112:28018 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmrust,cs167781,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.