On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#8,484top 38% · #1196 in NA
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
62/ 100
C
Working its way up from the back of the class: #8,484 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
14/ 100
F
Needs to work on its frame rate: 9 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 1,733 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla based in?
In North America, according to its own listing, sits OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 76.164.99.36:28018.
How dependable is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla, and is it online at the moment?
Right now, OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla is online. About 5 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 15 October 2026.
Is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 9. Buildings, deployables and everything else in the world added up to as many as 183,003 entities. Up to 4,901 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla running?
Rust network protocol 2635 and build 168909 on Linux is what OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla reset?
The estimate for OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days have passed since this world was made. The tags show a monthly wipe schedule.
Player numbers
Where does OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla place in the wider field of Rust servers?
In North America, OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla is #1,196, and overall it is #8,484 on player hours over the last seven days, in the top 38% of all ranked servers.
What does the population on OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla look like?
With 100 slots available, OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 01:00 UTC, with 1 players.
Lists and filters
How should you read the tags on OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla?
The game's browser takes its cue from the tags OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla?
5 other servers we track also use a oldguygamers.net hostname, so they and OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla most likely share an operator.
Which Rust Server Score filters and lists feature OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla?
These Rust Server Score lists count OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla among them: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla?
You will find no gather rate in the name of OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla runs which map?
OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla runs a game-generated procedural map at size 5,500, seed 499349400. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to OGG TexasRegulators SOLO/DUO/TRIO | Monthly Vanilla?
To connect, start Rust, press F1, and type client.connect 76.164.99.36:28018. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).