On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now2/ 802% full
7-day average2peak 6
Rank#2,374top 11% · #231 in EA
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 80 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,374 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 236 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 41% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
wipe-day peak18players, last three wipes
Coming wipes
7d 10hThu 5 Nov, 19:00 UTCFW
35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 18 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:30 UTCFW27d ago
18
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] based in?
In Asia, according to its own listing, sits ふりーど - FREEld [PvE][JPN][日本][10/02-11/06], with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 157.120.220.25:28015.
Is ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] up, and how steady is its uptime?
Right now, ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] is online. About 12 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] perform well?
It never fell below 48 server fps in the last 48 hours, averaging 58. Up to 142,855 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,435 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] on?
You will find ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] reset?
Once a month, ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 12 hours. Its tags list a monthly wipe schedule.
What happens on ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] when wipe day arrives?
The average peak on its recent wipes was 18 players. 18 hours after the latest wipe began, the crowd hit its peak.
Population
Where does ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] place in the wider field of Rust servers?
In Asia, ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] is #231, and overall it is #2,374 on player hours over the last seven days, in the top 11% of all ranked servers.
Is ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] a busy server?
With 80 slots available, ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] currently has 2 players. The seven-day average is 2 players, with a peak of 6. The busiest time in the last 48 hours was 11:00 UTC, with an average of 4 players.
Lists and filters
How should you read the tags on ふりーど - FREEld [PvE][JPN][日本][10/02-11/06]?
The game's browser takes its cue from the tags ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] has set: gmrust (Game mode): Rust survival, played by the standard rules; mp80 (Max players): 80 slots are available; ts100 (Group limit): No team may go above 100; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show ふりーど - FREEld [PvE][JPN][日本][10/02-11/06]?
These Rust Server Score lists count ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] set up, and what rules does it keep?
The name of ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] gives no gather rate. A group here can reach 100 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] runs which map?
The game generates the procedural map on ふりーど - FREEld [PvE][JPN][日本][10/02-11/06] at size 3,750 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: 日本サーバー.
How to join
How should you connect to ふりーど - FREEld [PvE][JPN][日本][10/02-11/06]?
To connect, start Rust, press F1, and type client.connect 157.120.220.25:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/5XpXAG4Y7s.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,^z,^y,^m,EA,^p,gmrust,cs168909,ts100
Game
gmrust
Game modeRust survival, played by the standard rules.
mp80
Max players80 slots are available.
ts100
Group limitNo team may go above 100.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).