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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 157.211.1.239:28115
Name of server

Eddie Catflap's Synecdoche v2.3.5J

RegisterAbsentOffline
RegionOC
Address157.211.1.239:28115
Last checked7d ago
biweekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

18 out of 100, the average of 4 subjects

On the class lists: F (24), with population over 48 hours and no performance mark.

Players now 0/ 80 0% full
7-day average0peak –
Rank#15,423top 69% · #178 in OC
Last wipe26d agobiweekly schedule
Next wipe1d 3hThu 29 Oct, 23:35 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 2,844 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:35 UTC, in 1d 3h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  • 1d 3hThu 29 Oct, 23:35 UTC
  • 7d 22hThu 5 Nov, 19:00 UTCFW
  • 15d 3hThu 12 Nov, 23:35 UTC
  • 29d 3hThu 26 Nov, 23:35 UTC
  • 35d 22hThu 3 Dec, 19:00 UTCFW
  • 43d 3hThu 10 Dec, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:35 UTC FW26d ago 0 – running 0
Thu 17 Sep, 22:21 UTC40d ago 1 halved by day 12 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 28 on average
12 / 200
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 25 on average
9 / 100
[NZ/AU] Whangaparusta - Wiped 16/10
OC · groups of 8+ · biweekly · 3 on average
0 / 126
Rusty Coights All Rusty Adventures
OC · groups of 8+ · biweekly · 3 on average
1 / 100
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly
OC · groups of 8+ · biweekly · 2 on average
0 / 50

Quick answers

from the figures on this page

Server facts

In what location does Eddie Catflap's Synecdoche v2.3.5J sit?

The OC tag on Eddie Catflap's Synecdoche v2.3.5J puts it in Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 157.211.1.239:28115.

How reliable is Eddie Catflap's Synecdoche v2.3.5J, and is it up?

You cannot join now: Eddie Catflap's Synecdoche v2.3.5J is offline, last seen 7 days 14 hours ago. It was up 4% of the time over the last 7 full days, 6 of 168 hours. On 14 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Eddie Catflap's Synecdoche v2.3.5J running?

The server Eddie Catflap's Synecdoche v2.3.5J is on Rust network protocol 2634 and build 166652 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does Eddie Catflap's Synecdoche v2.3.5J wipe its map?

Too few wipes on Eddie Catflap's Synecdoche v2.3.5J are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 23:35 UTC. It has been running its current world for 26 days 20 hours. Its tags give a wipe schedule of every two weeks.

What should you expect from wipe day on Eddie Catflap's Synecdoche v2.3.5J?

Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 12.

Player count

What position does Eddie Catflap's Synecdoche v2.3.5J hold in the rankings?

In Oceania, Eddie Catflap's Synecdoche v2.3.5J is #178, and overall it is #15,423 on player hours over the last seven days, in the top 69% of all ranked servers.

Is Eddie Catflap's Synecdoche v2.3.5J a busy server?

The last sighting of Eddie Catflap's Synecdoche v2.3.5J was 7 days 14 hours ago, and it is offline right now. For the last seven days, the average number of players was 0.

Tags

How should you read the tags on Eddie Catflap's Synecdoche v2.3.5J?

gmrust (Game mode): Rust survival, played by the standard rules; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; OC (Oceania): You will find it under Oceania in the browser are the tags Eddie Catflap's Synecdoche v2.3.5J publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Eddie Catflap's Synecdoche v2.3.5J?

Rust Server Score lists that include Eddie Catflap's Synecdoche v2.3.5J: Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules and settings

How is Eddie Catflap's Synecdoche v2.3.5J set up, and what rules does it keep?

Nothing in the name of Eddie Catflap's Synecdoche v2.3.5J states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on Eddie Catflap's Synecdoche v2.3.5J?

Eddie Catflap's Synecdoche v2.3.5J runs a game-generated procedural map at size 4,096, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

Connecting

How should you connect to Eddie Catflap's Synecdoche v2.3.5J?

Enter client.connect 157.211.1.239:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/twAFAAyspD.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp80
Max players The server holds 80 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

OC
Oceania You will find it under Oceania in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.