Skip to the page
Every Rust server graded on real, live numbers. 39,046 players on the roll · 11,640 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 157.211.1.239:28145
Name of server

Eddie Catflap's Soltorch Islands 4250 v012

RegisterPresentOnline
RegionOC
Address157.211.1.239:28145
Last checked8m ago
biweekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Good

76 out of 100, the average of 6 subjects

On the class lists: B− (71), with population over 48 hours and no performance mark.

Players now 0/ 80 0% full
7-day average0peak 2
Rank#5,003top 22% · #116 in OC
Last wipe5d agobiweekly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours 78/ 100 Holds a respectable place: #5,003 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 76 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 82/ 100 Climbing fast: up 3,187 places this week.

A good term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers, top 56% in OC. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 8d 15hThu 5 Nov, 19:00 UTCFW
  • 22d 19hThu 19 Nov, 22:06 UTC
  • 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:06 UTC5d ago 2 – running 0
Wed 21 Oct, 04:55 UTC6d ago 2 – 1.7 days 0
Tue 20 Oct, 07:48 UTC7d ago 2 – 0.9 days 0
Fri 16 Oct, 07:51 UTC11d ago 2 – 4 days 0
Wed 7 Oct, 04:12 UTC20d ago 1 held half 9.2 days 1
Sun 27 Sep, 04:32 UTC30d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 31 on average
13 / 200
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 30 on average
4 / 100
[NZ/AU] Whangaparusta - Wiped 16/10
OC · groups of 8+ · biweekly · 3 on average
4 / 126
Rusty Coights All Rusty Adventures
OC · groups of 8+ · biweekly · 3 on average
0 / 100
[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly
OC · groups of 8+ · biweekly · 2 on average
0 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50

Quick answers

from the figures on this page

About the server

Which region is Eddie Catflap's Soltorch Islands 4250 v012 based in?

The OC tag on Eddie Catflap's Soltorch Islands 4250 v012 puts it in Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.211.1.239:28145.

Is Eddie Catflap's Soltorch Islands 4250 v012 up, and how steady is its uptime?

The server is up: Eddie Catflap's Soltorch Islands 4250 v012 is online now. About 44 hours ago, it restarted, based on the uptime it reports. It was up 153 of 168 hours over the last 7 full days, which is 91% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does Eddie Catflap's Soltorch Islands 4250 v012 run?

It never fell below 37 server fps in the last 48 hours, averaging 76. At its peak, it held 104,471 entities, including buildings, deployables and all else in the world. Up to 4,902 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is Eddie Catflap's Soltorch Islands 4250 v012 on?

Rust network protocol 2635 and build 168909 on Windows is what Eddie Catflap's Soltorch Islands 4250 v012 runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does Eddie Catflap's Soltorch Islands 4250 v012 wipe its map?

The prediction follows its tag, because too few of Eddie Catflap's Soltorch Islands 4250 v012's wipes are on record to confirm the schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 5 days 4 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on Eddie Catflap's Soltorch Islands 4250 v012?

Recent wipes have peaked at 2 players on average. Peak numbers came 12 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player numbers

Where does Eddie Catflap's Soltorch Islands 4250 v012 sit among Rust servers?

In Oceania, Eddie Catflap's Soltorch Islands 4250 v012 is #116, and overall it is #5,003 on player hours over the last seven days, in the top 22% of all ranked servers.

How many players does Eddie Catflap's Soltorch Islands 4250 v012 usually have?

With 80 slots available, Eddie Catflap's Soltorch Islands 4250 v012 currently has 0 players. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 2 players.

Tags

How should you read the tags on Eddie Catflap's Soltorch Islands 4250 v012?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; OC (Oceania): You will find it under Oceania in the browser are the tags Eddie Catflap's Soltorch Islands 4250 v012 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Eddie Catflap's Soltorch Islands 4250 v012?

These Rust Server Score lists count Eddie Catflap's Soltorch Islands 4250 v012 among them: Oceania Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Map and rules

How is Eddie Catflap's Soltorch Islands 4250 v012 set up, and what rules does it keep?

The name of Eddie Catflap's Soltorch Islands 4250 v012 gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Eddie Catflap's Soltorch Islands 4250 v012 runs which map?

A procedural map of size 4,250 and seed 1337, generated by the game, is what Eddie Catflap's Soltorch Islands 4250 v012 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

How do you get onto Eddie Catflap's Soltorch Islands 4250 v012?

Enter client.connect 157.211.1.239:28145 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/twAFAAyspD.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp80
Max players The server holds 80 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

OC
Oceania You will find it under Oceania in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.