Working its way up from the back of the class: #15,831 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 143 places this week.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:05 UTCFW27d ago
1
–
running
0
Thu 1 Oct, 11:22 UTC27d ago
1
–
0.3 days
0
Sun 27 Sep, 11:16 UTC31d ago
3
halved by day 1
4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?
No region tag appears for [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival, but the name suggests South America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 157.85.85.206:29629 is the address to use.
How reliable is [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival, and is it up?
The server is down: [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival is offline now, with the last sighting 20 days 6 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 27 September 2026, Rust Server Score saw it for the first time.
What Rust version is [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival on?
You will find [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival on Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival wipe its map?
The force wipe each month is the only wipe [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 7 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 1 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
Where does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival place in the wider field of Rust servers?
Over the last seven days, [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival has #15,831 for player hours, in the top 72% of all ranked servers.
How many players does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival usually have?
It has been 20 days 6 hours since [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?
You will find no gather rate in the name of [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
[ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival runs a game-generated procedural map at size 3,000, seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?
To connect, start Rust, press F1, and type client.connect 157.85.85.206:29629. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/MMYVfVNh24.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,^z,^y,^m,^v,^p,gmrust,cs166652,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersIts slot count is 40.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).