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Every Rust server graded on real, live numbers. 36,787 players on the roll · 11,611 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 159.196.30.227:20030
Name of server

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked

RegisterPresentOnline
Region–
Address159.196.30.227:20030
Last checked11m ago
1000x biweekly wipes vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 6 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 4/ 100 4% full
7-day average1peak 6
Rank#4,223top 19%
Last wipe11d agobiweekly schedule
Next wipe2d 5hSat 31 Oct, 13:10 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 81/ 100 Holds a respectable place: #4,223 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 45/ 100 Needs to work on its frame rate: 27 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 57/ 100 Moving up: up 614 places this week.

A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 13:10 UTC, in 2d 5h. Its biweekly schedule tag · low confidence

usual gap14.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  • 2d 5hSat 31 Oct, 13:10 UTC
  • 7d 11hThu 5 Nov, 19:00 UTCFW
  • 16d 5hSat 14 Nov, 13:10 UTC
  • 30d 5hSat 28 Nov, 13:10 UTC
  • 35d 11hThu 3 Dec, 19:00 UTCFW
  • 44d 5hSat 12 Dec, 13:10 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 13:10 UTC11d ago 2 – running 0
Thu 1 Oct, 20:51 UTC FW27d ago 2 held half 15.7 days 0
Fri 18 Sep, 08:37 UTC40d ago 4 halved by day 4 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 35 on average
57 / 2000
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons
OC · groups of 8+ · 5x · biweekly · 20 on average
36 / 100
[AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB
OC · groups of 8+ · 10x · monthly · 4 on average
2 / 30
[AU] Rustron 10x PVE | Skill Tree | Fishing | Farming
OC · groups of 8+ · 10x · monthly · 3 on average
4 / 20
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 2 on average
3 / 150
Chilly-Rust PvE 5x - No Kill or Raid
OC · groups of 8+ · 5x · biweekly · 2 on average
6 / 50

Quick answers

from the figures on this page

Server details

In what location does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked sit?

No region tag appears for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, but the name suggests Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 159.196.30.227:20030 is the address to use.

How reliable is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, and is it up?

The server is up: [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is online now. According to its reported uptime, the last restart was about 21 hours ago. It was up 144 of 168 hours over the last 7 full days, which is 86% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run?

The average over the last 48 hours was 27 server fps, and it never went below 10. Up to 77,753 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,831 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked on?

You will find [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked wipe its map?

The prediction follows its tag, because too few of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's wipes are on record to confirm the schedule. Saturday 31 October at 13:10 UTC is the date set for its next wipe. The world it runs now was created 11 days 16 hours. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The average peak on its recent wipes was 3 players. 2 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 4 in the wipes where it did not hold.

Player numbers

Where does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked place in the wider field of Rust servers?

In the top 19% of all ranked servers, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked sits at #4,223 for player hours over the last seven days.

How many players does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked usually have?

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is showing 4 players right now, with 100 slots in total. Averaging 1 players over seven days, it peaked at 6. The highest average in the last 48 hours came at 08:00 UTC, with 2 players.

Tags and filters

How should you read the tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The game's browser takes its cue from the tags [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

These Rust Server Score lists count [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked among them: Rust servers above 10x gather rate, Oceania Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Server rules

Which rules does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked enforce, and what are its settings?

The name of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked points to a 1000x gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked uses?

A procedural map of size 3,500 and seed 901796074, generated by the game, is what [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

Enter client.connect 159.196.30.227:20030 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.tearbeargaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players 100 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.