On the class lists: C (64), with population over 48 hours and no performance mark.
Players now3/ 3010% full
7-day average4peak 15
Rank#1,501top 7% · #34 in OC
Last wipe26d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
14/ 100
F
A quiet classroom so far: 4 of 30 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,501 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 88 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 17% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.
The force wipe · high confidence
wipe-day peak20players, last three wipes
Coming wipes
8d 0hThu 5 Nov, 19:00 UTCFW
36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:37 UTCFW26d ago
20
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB based in?
In Oceania, according to its own listing, sits [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB, with the OC tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 51.161.199.81:28015.
How dependable is [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB, and is it online at the moment?
You can join now: [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB is online. The uptime it reports puts the last restart at about 42 hours ago. It was up 165 of 168 hours over the last 7 full days, which is 98% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB smooth to play on?
It averaged 30 server fps over the last 48 hours, with a low of 22. Up to 243,749 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 7,243 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB running?
The server [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB wipe, and how often?
[AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 22 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB when wipe day arrives?
The average peak on its recent wipes was 20 players. 12 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB sit among Rust servers?
In Oceania, [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB is #34, and overall it is #1,501 on player hours over the last seven days, in the top 7% of all ranked servers.
Is [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB a busy server?
With 30 slots available, [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB currently has 3 players. The seven-day average is 4 players, with a peak of 15. The highest average in the last 48 hours came at 07:00 UTC, with 10 players.
Lists and filters
How should you read the tags on [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB?
The game's browser takes its cue from the tags [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB has set: gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): You play a role on this server; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): The server browser lists it under Oceania; oxidation (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB: 10x Rust servers, graded, Oceania Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Map and rules
Which rules does [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB enforce, and what are its settings?
[AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB sets gather at 10x, as its name suggests. The default of 8 players applies as the group cap. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB?
A procedural map of size 4,800 and seed 1337, generated by the game, is what [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Join Us Today.
Connecting
How should you connect to [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB?
Enter client.connect 51.161.199.81:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://revrust.co.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^z,^y,^m,^r,OC,^p,gmvanilla,cs168909,ts8,oxidation
Game
gmvanilla
Game modeSurvival, vanilla style.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayYou play a role on this server.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
OC
OceaniaThe server browser lists it under Oceania.
Other
oxidation
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).