On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#8,105top 36%
Last wipe25d agobiweekly schedule
Next wipe2d 5hFri 30 Oct, 10:09 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
64/ 100
C
Working its way up from the back of the class: #8,105 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 75 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 2,553 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 36% of all ranked servers, and #420 of the trio servers (top 67%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 10:09 UTC, in 2d 5h.
Its biweekly schedule tag · low confidence
usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 12
Coming wipes
2d 5hFri 30 Oct, 10:09 UTC
8d 14hThu 5 Nov, 19:00 UTCFW
16d 5hFri 13 Nov, 10:09 UTC
30d 5hFri 27 Nov, 10:09 UTC
36d 14hThu 3 Dec, 19:00 UTCFW
44d 5hFri 11 Dec, 10:09 UTC
The first 48 hours of its last wipes
Fri 2 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 10:09 UTC25d ago
2
–
running
0
Fri 18 Sep, 10:26 UTC39d ago
2
halved by day 12
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Aus Land of Greatness|3X|PVE|Trio sit?
No region tag appears for Aus Land of Greatness|3X|PVE|Trio, but the name suggests Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 159.196.5.104:28023.
Is Aus Land of Greatness|3X|PVE|Trio up, and how steady is its uptime?
Right now, Aus Land of Greatness|3X|PVE|Trio is online. About 9 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Aus Land of Greatness|3X|PVE|Trio perform well?
The average over the last 48 hours was 75 server fps, and it never went below 75. Buildings, deployables and everything else in the world added up to as many as 76,616 entities. Memory use reached up to 2,382 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Aus Land of Greatness|3X|PVE|Trio sit?
Rust network protocol 2635 and build 168909 on Windows is what Aus Land of Greatness|3X|PVE|Trio runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Aus Land of Greatness|3X|PVE|Trio wipe its map?
The prediction follows its tag, because too few of Aus Land of Greatness|3X|PVE|Trio's wipes are on record to confirm the schedule. Friday 30 October at 10:09 UTC is the date set for its next wipe. 25 days 18 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Aus Land of Greatness|3X|PVE|Trio?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 17 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 12 is when it sank below half in the wipes that did not hold.
Player count
Where does Aus Land of Greatness|3X|PVE|Trio sit among Rust servers?
Over the last seven days, Aus Land of Greatness|3X|PVE|Trio has #8,105 for player hours, in the top 36% of all ranked servers. In the trio group, it ranks #420.
How many players does Aus Land of Greatness|3X|PVE|Trio usually have?
Right now, 0 players are on Aus Land of Greatness|3X|PVE|Trio, which has 50 slots. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on Aus Land of Greatness|3X|PVE|Trio?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts3 (Group limit): No team may go above 3; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Aus Land of Greatness|3X|PVE|Trio publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Aus Land of Greatness|3X|PVE|Trio?
These Rust Server Score lists count Aus Land of Greatness|3X|PVE|Trio among them: 3x Rust servers, graded, Oceania Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Gather rate: 3x.
Rules and settings
Which rules does Aus Land of Greatness|3X|PVE|Trio enforce, and what are its settings?
Going by its name, Aus Land of Greatness|3X|PVE|Trio runs 3x gather. The cap on group size is 3 players (trio). You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Aus Land of Greatness|3X|PVE|Trio?
The game generates the procedural map on Aus Land of Greatness|3X|PVE|Trio at size 3,500 with seed 555014794. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join Aus Land of Greatness|3X|PVE|Trio?
To connect, start Rust, press F1, and type client.connect 159.196.5.104:28023. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts3
Group limitNo team may go above 3.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).