On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 4
Rank#4,591top 21%
Last wipe19d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,591 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 731 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 10 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 08:19 UTC19d ago
3
–
running
0
Fri 9 Oct, 02:53 UTC20d ago
2
–
1.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [JP] はむ鯖BPdrop | PvE | Monthly?
No region tag appears for [JP] はむ鯖BPdrop | PvE | Monthly, but the name suggests Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 160.251.139.162:28015.
How reliable is [JP] はむ鯖BPdrop | PvE | Monthly, and is it up?
You can join now: [JP] はむ鯖BPdrop | PvE | Monthly is online. According to its reported uptime, the last restart was about 8 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 9 October 2026.
Is [JP] はむ鯖BPdrop | PvE | Monthly smooth to play on?
It never fell below 47 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to as many as 78,926 entities. At its highest, it used 2,693 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is [JP] はむ鯖BPdrop | PvE | Monthly running?
The server [JP] はむ鯖BPdrop | PvE | Monthly is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [JP] はむ鯖BPdrop | PvE | Monthly reset?
[JP] はむ鯖BPdrop | PvE | Monthly wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 19 days 7 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on [JP] はむ鯖BPdrop | PvE | Monthly when wipe day arrives?
Recent wipes have peaked at 2 players on average. Peak numbers came 26 hours into the latest wipe.
Player numbers
Where does [JP] はむ鯖BPdrop | PvE | Monthly sit among Rust servers?
Over the last seven days, [JP] はむ鯖BPdrop | PvE | Monthly has #4,591 for player hours, in the top 21% of all ranked servers.
How many players does [JP] はむ鯖BPdrop | PvE | Monthly usually have?
With 50 slots available, [JP] はむ鯖BPdrop | PvE | Monthly currently has 0 players. Averaging 0 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 10:00 UTC, with an average of 3 players.
Tags and filters
What do [JP] はむ鯖BPdrop | PvE | Monthly's tags stand for?
You'll see [JP] はむ鯖BPdrop | PvE | Monthly tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [JP] はむ鯖BPdrop | PvE | Monthly?
These Rust Server Score lists count [JP] はむ鯖BPdrop | PvE | Monthly among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does [JP] はむ鯖BPdrop | PvE | Monthly enforce, and what are its settings?
Nothing in the name of [JP] はむ鯖BPdrop | PvE | Monthly states a gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [JP] はむ鯖BPdrop | PvE | Monthly?
The game generates the procedural map on [JP] はむ鯖BPdrop | PvE | Monthly at size 3,700 with seed 585335201. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [JP] はむ鯖BPdrop | PvE | Monthly?
Enter client.connect 160.251.139.162:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/4kfU42TH7A.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).