On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 4
Rank#3,287top 15% · #297 in EA
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,287 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
77/ 100
B
Mostly smooth: 46 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 172 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 53% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
wipe-day peak14players, last three wipes
Coming wipes
7d 9hThu 5 Nov, 19:00 UTCFW
35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 17 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:51 UTC27d ago
14
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [JP]Null-Server B |PvE| 10/2?
You'll see [JP]Null-Server B |PvE| 10/2 listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 160.251.166.238:28015.
Is [JP]Null-Server B |PvE| 10/2 up, and how steady is its uptime?
Right now, [JP]Null-Server B |PvE| 10/2 is online. The uptime it reports puts the last restart at about 9 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is [JP]Null-Server B |PvE| 10/2 smooth to play on?
The average over the last 48 hours was 46 server fps, and it never went below 2. Up to 173,057 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,472 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [JP]Null-Server B |PvE| 10/2 running?
You will find [JP]Null-Server B |PvE| 10/2 on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [JP]Null-Server B |PvE| 10/2 wipe its map?
The force wipe each month is the only wipe [JP]Null-Server B |PvE| 10/2 takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 14 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on [JP]Null-Server B |PvE| 10/2 when wipe day arrives?
The average peak on its recent wipes was 14 players. Peak numbers came 17 hours into the latest wipe.
Population
Where does [JP]Null-Server B |PvE| 10/2 sit among Rust servers?
In Asia, [JP]Null-Server B |PvE| 10/2 is #297, and overall it is #3,287 on player hours over the last seven days, in the top 15% of all ranked servers.
How many players does [JP]Null-Server B |PvE| 10/2 usually have?
[JP]Null-Server B |PvE| 10/2 is showing 0 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 2 players.
Lists and filters
What do [JP]Null-Server B |PvE| 10/2's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts50 (Group limit): Teams cap out at 50; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser are the tags [JP]Null-Server B |PvE| 10/2 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [JP]Null-Server B |PvE| 10/2?
These Rust Server Score lists count [JP]Null-Server B |PvE| 10/2 among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does [JP]Null-Server B |PvE| 10/2 enforce, and what are its settings?
Nothing in the name of [JP]Null-Server B |PvE| 10/2 states a gather rate. A group here can reach 50 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
[JP]Null-Server B |PvE| 10/2 runs which map?
[JP]Null-Server B |PvE| 10/2 runs a game-generated procedural map at size 4,096, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How do you get onto [JP]Null-Server B |PvE| 10/2?
Enter client.connect 160.251.166.238:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/null-server.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts50
Group limitTeams cap out at 50.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).