On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,339top 69%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
55/ 100
C−
Slows down under load at times: 33 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 166 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
MAX Aim Academy leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 162.19.127.151:28014.
How dependable is MAX Aim Academy, and is it online at the moment?
The server is up: MAX Aim Academy is online now. According to its reported uptime, the last restart was about 5 days 17 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does MAX Aim Academy run?
It averaged 33 server fps over the last 48 hours, with a low of 27. At its peak, it held 9,517 entities, including buildings, deployables and all else in the world. At its highest, it used 1,406 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does MAX Aim Academy sit?
You will find MAX Aim Academy on Rust network protocol 2633 and build 163493, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does MAX Aim Academy wipe its map?
The record holds too few of MAX Aim Academy's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 48 days 5 hours have passed since this world was made.
Player numbers
Where does MAX Aim Academy place in the wider field of Rust servers?
In the top 69% of all ranked servers, MAX Aim Academy sits at #15,339 for player hours over the last seven days. In the quad group, it ranks #622.
What does the population on MAX Aim Academy look like?
Right now, 0 players are on MAX Aim Academy, which has 100 slots. Over the past seven days, the average player count was 0.
Tags
What is meant by the tags on MAX Aim Academy?
You'll see MAX Aim Academy tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts4 (Group limit): No team may go above 4; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163493 (Build): This runs on build 163493; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show MAX Aim Academy?
These Rust Server Score lists count MAX Aim Academy among them: Modded Rust servers, graded and Rust combat training servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: Quad.
Map and rules
Which rules does MAX Aim Academy enforce, and what are its settings?
You will find no gather rate in the name of MAX Aim Academy. The cap on group size is 4 players (quad). You get minigames & battle royale here, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
MAX Aim Academy runs which map?
MAX Aim Academy runs a game-generated procedural map at size 4,000, seed 227653. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
What is the way to join MAX Aim Academy?
Enter client.connect 162.19.127.151:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^e,^d,gmrust,cs163493,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts4
Group limitNo team may go above 4.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163493
BuildThis runs on build 163493.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^e
MinigamesMinigames here include arenas, Bedwars and parkour.
^d
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).