On the class lists: C (62), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average3peak 9
Rank#1,775top 8% · #694 in EU
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,775 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 121 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 327 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
wipe-day peak14players, last three wipes
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:58 UTCFW27d ago
14
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1?
The EU tag on Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 162.19.94.126:23015.
Is Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 up, and how steady is its uptime?
The server is up: Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 is online now. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 perform well?
The average over the last 48 hours was 121 server fps, and it never went below 90. Up to 140,650 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,641 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 sit?
The server Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 reset?
Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 12 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1?
Across its recent wipes, the busiest moments averaged 14 players. Peak numbers came 47 hours into the latest wipe.
Population
Where does Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 sit among Rust servers?
Over the last seven days, Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 has #1,775 for player hours, in the top 8% of all ranked servers and #694 in Europe.
What does the population on Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 look like?
Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 is showing 1 players right now, with 100 slots in total. The seven-day average is 3 players, with a peak of 9. The busiest time in the last 48 hours was 17:00 UTC, with an average of 5 players.
Tags
How should you read the tags on Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe are the tags Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1?
8 other servers we track also use a friendlyrust.org hostname, so they and Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 most likely share an operator.
Which lists and filters on Rust Server Score show Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1?
Rust Server Score lists that include Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1?
The name of Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 gives no gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 uses?
Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1 runs a game-generated procedural map at size 4,500, seed 1803186869. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Friendly Rust – No Raid Vanilla PvE | No Theft No Kill 1x1?
To connect, start Rust, press F1, and type client.connect 162.19.94.126:23015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://friendlyrust.org.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).