On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 4
Rank#3,765top 17% · #622 in NA
Last wipe26d agono schedule published
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,765 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
43/ 100
F
Needs to work on its frame rate: 26 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 325 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
8d 8hThu 5 Nov, 19:00 UTCFW
36d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:38 UTCFW26d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is MonkeyPlop Hybrid Roleplay based in?
In North America, according to its own listing, sits MonkeyPlop Hybrid Roleplay, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 162.35.172.11:28015.
How reliable is MonkeyPlop Hybrid Roleplay, and is it up?
The server is up: MonkeyPlop Hybrid Roleplay is online now. According to its reported uptime, the last restart was about 23 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does MonkeyPlop Hybrid Roleplay perform well?
It never fell below 11 server fps in the last 48 hours, averaging 26. Up to 212,999 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,872 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is MonkeyPlop Hybrid Roleplay running?
You will find MonkeyPlop Hybrid Roleplay on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does MonkeyPlop Hybrid Roleplay reset?
Once a month, MonkeyPlop Hybrid Roleplay wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 12 hours have passed since this world was made.
What happens on MonkeyPlop Hybrid Roleplay when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 21 hours after it began.
Player count
Where does MonkeyPlop Hybrid Roleplay place in the wider field of Rust servers?
In North America, MonkeyPlop Hybrid Roleplay is #622, and overall it is #3,765 on player hours over the last seven days, in the top 17% of all ranked servers.
How many players does MonkeyPlop Hybrid Roleplay usually have?
MonkeyPlop Hybrid Roleplay is showing 0 players right now, with 100 slots in total. Averaging 1 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 16:00 UTC, with 4 players.
Tags and filters
How should you read the tags on MonkeyPlop Hybrid Roleplay?
The game's browser takes its cue from the tags MonkeyPlop Hybrid Roleplay has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^r (Roleplay): This server is for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does MonkeyPlop Hybrid Roleplay appear in the Rust Server Score lists and filters?
These Rust Server Score lists count MonkeyPlop Hybrid Roleplay among them: Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which rules does MonkeyPlop Hybrid Roleplay enforce, and what are its settings?
Nothing in the name of MonkeyPlop Hybrid Roleplay states a gather rate. With no change from the game default, groups take up to 8 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map MonkeyPlop Hybrid Roleplay uses?
MonkeyPlop Hybrid Roleplay runs a game-generated procedural map at size 6,000, seed 705315515. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to MonkeyPlop Hybrid Roleplay?
To connect, start Rust, press F1, and type client.connect 162.35.172.11:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^r,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^r
RoleplayThis server is for roleplay.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).