On the class lists: D (46), with population over 48 hours and no performance mark.
Players now3/ 506% full
7-day average2peak 12
Rank#1,968top 9% · #189 in EA
Last wipe26d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,968 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 82 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 273 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 34% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
usual gap0.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak31players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 9hThu 5 Nov, 19:00 UTCFW
35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 33, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 06:15 UTC27d ago
33
–
running
2
Thu 1 Oct, 10:38 UTC27d ago
33
–
0.8 days
1
Wed 30 Sep, 13:01 UTC28d ago
26
–
0.9 days
1
Mon 21 Sep, 10:30 UTC37d ago
27
halved by day 5
9.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Asia, according to its own listing, sits GTR BPdrop JP, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 162.43.24.19:28015.
How reliable is GTR BPdrop JP, and is it up?
You can join now: GTR BPdrop JP is online. The uptime it reports puts the last restart at about 11 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does GTR BPdrop JP perform well?
The average over the last 48 hours was 82 server fps, and it never went below 36. Buildings, deployables and everything else in the world added up to as many as 141,207 entities. Memory use reached up to 4,456 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does GTR BPdrop JP sit?
You will find GTR BPdrop JP on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does GTR BPdrop JP reset?
Once a month, GTR BPdrop JP wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 22 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on GTR BPdrop JP?
Recent wipes have peaked at 31 players on average. Peak numbers came 8 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.
Population
Where does GTR BPdrop JP place in the wider field of Rust servers?
Over the last seven days, GTR BPdrop JP has #1,968 for player hours, in the top 9% of all ranked servers and #189 in Asia.
Is GTR BPdrop JP a busy server?
Right now, 3 players are on GTR BPdrop JP, which has 50 slots. The seven-day average is 2 players, with a peak of 12. The highest average in the last 48 hours came at 12:00 UTC, with 6 players.
Lists and filters
How should you read the tags on GTR BPdrop JP?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts15 (Group limit): No team may go above 15; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser are the tags GTR BPdrop JP publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature GTR BPdrop JP?
Rust Server Score lists that include GTR BPdrop JP: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is GTR BPdrop JP set up, and what rules does it keep?
You will find no gather rate in the name of GTR BPdrop JP. A group here can reach 15 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
GTR BPdrop JP runs which map?
The game generates the procedural map on GTR BPdrop JP at size 4,250 with seed 1927854824. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to GTR BPdrop JP?
Enter client.connect 162.43.24.19:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/WdbgNC2Uf2.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts15,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts15
Group limitNo team may go above 15.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).