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Every Rust server graded on real, live numbers. 98,796 players on the roll · 11,878 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 163.44.120.31:28015
Name of server

[JP]Null-Server A |PvE| 10/2

RegisterPresentOnline
RegionEA
Address163.44.120.31:28015
Last checked11m ago
monthly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

57 out of 100, the average of 5 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,508top 20% · #335 in EA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 80/ 100 Holds a respectable place: #4,508 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 77/ 100 Mostly smooth: 46 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 31/ 100 Lost ground: down 1,712 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:51 UTC28d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
31 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
21 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
14 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
10 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
4 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
10 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is [JP]Null-Server A |PvE| 10/2?

In Asia, according to its own listing, sits [JP]Null-Server A |PvE| 10/2, with the EA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 163.44.120.31:28015.

How reliable is [JP]Null-Server A |PvE| 10/2, and is it up?

The server is up: [JP]Null-Server A |PvE| 10/2 is online now. The uptime it reports puts the last restart at about 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does [JP]Null-Server A |PvE| 10/2 perform well?

The average over the last 48 hours was 46 server fps, and it never went below 2. At its peak, it held 164,692 entities, including buildings, deployables and all else in the world. At its highest, it used 3,927 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [JP]Null-Server A |PvE| 10/2 running?

You will find [JP]Null-Server A |PvE| 10/2 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does [JP]Null-Server A |PvE| 10/2 reset?

[JP]Null-Server A |PvE| 10/2 wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 22 hours. Its tags list a monthly wipe schedule.

What should you expect from wipe day on [JP]Null-Server A |PvE| 10/2?

The average peak on its recent wipes was 12 players. 24 hours after the latest wipe began, the crowd hit its peak.

Population

Where does [JP]Null-Server A |PvE| 10/2 sit among Rust servers?

In Asia, [JP]Null-Server A |PvE| 10/2 is #335, and overall it is #4,508 on player hours over the last seven days, in the top 20% of all ranked servers.

How many players does [JP]Null-Server A |PvE| 10/2 usually have?

Right now, 0 players are on [JP]Null-Server A |PvE| 10/2, which has 100 slots. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 08:00 UTC, with an average of 2 players.

Tags

What do [JP]Null-Server A |PvE| 10/2's tags stand for?

You'll see [JP]Null-Server A |PvE| 10/2 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts50 (Group limit): Teams cap out at 50; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): In the server browser it appears under East Asia in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show [JP]Null-Server A |PvE| 10/2?

Rust Server Score lists that include [JP]Null-Server A |PvE| 10/2: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which rules does [JP]Null-Server A |PvE| 10/2 enforce, and what are its settings?

The name of [JP]Null-Server A |PvE| 10/2 gives no gather rate. A group here can reach 50 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

[JP]Null-Server A |PvE| 10/2 runs which map?

The game generates the procedural map on [JP]Null-Server A |PvE| 10/2 at size 4,096 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

Getting in

How do you get onto [JP]Null-Server A |PvE| 10/2?

To connect, start Rust, press F1, and type client.connect 163.44.120.31:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/null-server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players The server holds 100 slots.
ts50
Group limit Teams cap out at 50.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.