On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak 3
Rank#4,924top 22% · #846 in NA
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,924 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 208 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 923 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 23hThu 5 Nov, 19:00 UTCFW
35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:06 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Hillside Exiles | Survival | Modded | Monthly?
The NA tag on Hillside Exiles | Survival | Modded | Monthly puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 167.114.158.11:28015.
How reliable is Hillside Exiles | Survival | Modded | Monthly, and is it up?
The server is up: Hillside Exiles | Survival | Modded | Monthly is online now. The uptime it reports puts the last restart at about 9 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Hillside Exiles | Survival | Modded | Monthly smooth to play on?
The average over the last 48 hours was 208 server fps, and it never went below 156. Buildings, deployables and everything else in the world added up to as many as 134,453 entities. Memory use reached up to 4,229 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Hillside Exiles | Survival | Modded | Monthly on?
The server Hillside Exiles | Survival | Modded | Monthly is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Hillside Exiles | Survival | Modded | Monthly wipe its map?
Once a month, Hillside Exiles | Survival | Modded | Monthly wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 1 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on Hillside Exiles | Survival | Modded | Monthly when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does Hillside Exiles | Survival | Modded | Monthly sit among Rust servers?
In North America, Hillside Exiles | Survival | Modded | Monthly is #846, and overall it is #4,924 on player hours over the last seven days, in the top 22% of all ranked servers.
Is Hillside Exiles | Survival | Modded | Monthly a busy server?
With 125 slots available, Hillside Exiles | Survival | Modded | Monthly currently has 0 players. Averaging 0 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 01:00 UTC, with 1 players.
Lists and filters
What is meant by the tags on Hillside Exiles | Survival | Modded | Monthly?
gmrust (Game mode): Rust survival, played by the standard rules; mp125 (Max players): Its slot count is 125; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America are the tags Hillside Exiles | Survival | Modded | Monthly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind Hillside Exiles | Survival | Modded | Monthly?
The same operator most likely runs Hillside Exiles | Survival | Modded | Monthly and the 3 other servers we track that also publish a hillsiderust.com hostname.
Which Rust Server Score filters and lists feature Hillside Exiles | Survival | Modded | Monthly?
These Rust Server Score lists count Hillside Exiles | Survival | Modded | Monthly among them: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is Hillside Exiles | Survival | Modded | Monthly set up, and what rules does it keep?
You will find no gather rate in the name of Hillside Exiles | Survival | Modded | Monthly. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Rust's premium status is required to join. You are covered by VAC, Valve's anti-cheat.
The game generates the procedural map on Hillside Exiles | Survival | Modded | Monthly at size 4,500 with seed 9032026. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join Hillside Exiles | Survival | Modded | Monthly?
Enter client.connect 167.114.158.11:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Rust's premium status is required to join. The website for this server is https://hillsiderust.com.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,^q,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp125
Max playersIts slot count is 125.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^q
PremiumRust's premium status is required to join.
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).