On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 160% full
7-day average0peak –
Rank#15,404top 69% · #1550 in NA
Last wipe26d agono schedule published
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 16 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,404 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 240 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 174 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
8d 21hThu 5 Nov, 19:00 UTCFW
36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:35 UTCFW26d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Hillside Exiles | Capture the Flag sit?
You'll see Hillside Exiles | Capture the Flag listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 167.114.158.11:28035.
How reliable is Hillside Exiles | Capture the Flag, and is it up?
The server is up: Hillside Exiles | Capture the Flag is online now. According to its reported uptime, the last restart was about 5 days ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is Hillside Exiles | Capture the Flag smooth to play on?
It never fell below 240 server fps in the last 48 hours, averaging 240. Up to 14 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 695 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Hillside Exiles | Capture the Flag running?
You will find Hillside Exiles | Capture the Flag on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does Hillside Exiles | Capture the Flag wipe, and how often?
The force wipe each month is the only wipe Hillside Exiles | Capture the Flag takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 3 hours.
What should you expect from wipe day on Hillside Exiles | Capture the Flag?
Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Hillside Exiles | Capture the Flag place in the wider field of Rust servers?
Over the last seven days, Hillside Exiles | Capture the Flag has #15,404 for player hours, in the top 69% of all ranked servers and #1,550 in North America.
What does the population on Hillside Exiles | Capture the Flag look like?
Right now, 0 players are on Hillside Exiles | Capture the Flag, which has 16 slots. A seven-day average of 0 players applies here.
Tags
How should you read the tags on Hillside Exiles | Capture the Flag?
You'll see Hillside Exiles | Capture the Flag tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp16 (Max players): Its slot count is 16; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates Hillside Exiles | Capture the Flag?
3 other servers we track also use a hillsiderust.com hostname, so they and Hillside Exiles | Capture the Flag most likely share an operator.
Which Rust Server Score filters and lists feature Hillside Exiles | Capture the Flag?
These Rust Server Score lists count Hillside Exiles | Capture the Flag among them: Modded Rust servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Hillside Exiles | Capture the Flag enforce, and what are its settings?
You will find no gather rate in the name of Hillside Exiles | Capture the Flag. The group limit stays at the game's default of 8 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Hillside Exiles | Capture the Flag runs which map?
The game generates the procedural map on Hillside Exiles | Capture the Flag at size 1,000 with seed 777704184. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
What is the way to join Hillside Exiles | Capture the Flag?
To connect, start Rust, press F1, and type client.connect 167.114.158.11:28035. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://hillsiderust.com.
Server tags
what each one means
Published asmp16,ptrak,$r?,v2635,^e,^i,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp16
Max playersIts slot count is 16.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).