On the class lists: B− (73), with population over 48 hours and no performance mark.
Players now3/ 2002% full
7-day average26peak 102
Rank#602top 3%
Last wipe1d agono schedule published
Next wipe3hFri 30 Oct, 08:46 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
13/ 100
F
A quiet classroom so far: 26 of 200 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #602 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 86 places this week.
A good term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
20 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 08:46 UTC, in 3h.
Every Monday at 08:05, every Wednesday at 08:05, every Friday at 08:46 and every Sunday at 08:04 UTC · high confidence
usual gap1.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak84players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
3hFri 30 Oct, 08:46 UTC
2d 2hSun 1 Nov, 08:04 UTC
3d 2hMon 2 Nov, 08:05 UTC
5d 2hWed 4 Nov, 08:05 UTC
6d 13hThu 5 Nov, 19:00 UTCFW
7d 3hFri 6 Nov, 08:46 UTC
9d 2hSun 8 Nov, 08:04 UTC
10d 2hMon 9 Nov, 08:05 UTC
The first 48 hours of its last wipes
Mon 26 OctSun 25 OctFri 23 Oct
Players each hour, from the hour of the wipe. The latest peaked at 87, 33 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 08:05 UTC1d ago
–
–
running
7
Mon 26 Oct, 08:05 UTC3d ago
87
✓ held half
2 days
10
Sun 25 Oct, 08:04 UTC4d ago
80
–
1 days
29
Fri 23 Oct, 08:46 UTC6d ago
86
✓ held half
2 days
6
Mon 19 Oct, 08:05 UTC10d ago
58
✓ held half
4 days
4
Sun 18 Oct, 08:05 UTC11d ago
72
–
1 days
7
Fri 16 Oct, 08:05 UTC13d ago
43
✓ held half
2 days
0
Wed 14 Oct, 07:05 UTC15d ago
68
✓ held half
2 days
2
Mon 12 Oct, 08:04 UTC17d ago
52
–
2 days
5
Sun 11 Oct, 08:05 UTC18d ago
74
–
1 days
35
Fri 9 Oct, 08:05 UTC20d ago
61
✓ held half
2 days
0
Wed 7 Oct, 08:04 UTC22d ago
54
✓ held half
2 days
6
Mon 5 Oct, 08:04 UTC24d ago
49
✓ held half
2 days
5
Sun 4 Oct, 08:05 UTC25d ago
92
–
1 days
8
Fri 2 Oct, 08:06 UTC27d ago
44
✓ held half
2 days
0
Wed 30 Sep, 08:04 UTC29d ago
92
✓ held half
2 days
2
Mon 28 Sep, 08:04 UTC31d ago
80
✓ held half
2 days
10
Sun 27 Sep, 08:04 UTC32d ago
80
–
1 days
28
Fri 25 Sep, 08:04 UTC34d ago
67
✓ held half
2 days
0
Wed 23 Sep, 08:05 UTC36d ago
80
✓ held half
2 days
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28?
The name of [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 points to North America, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 69.30.206.202:27075.
How reliable is [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28, and is it up?
You can join now: [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 is online. About 43 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 perform well?
It averaged 59 server fps over the last 48 hours, with a low of 54. Buildings, deployables and everything else in the world added up to as many as 126,698 entities. Memory use reached up to 6,645 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 running?
You will find [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 wipe, and how often?
Its wipe pattern: [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 wipes every Monday at 08:05, every Wednesday at 08:05, every Friday at 08:46 and every Sunday at 08:04 UTC. Expect the next wipe on Friday 30 October at 08:46 UTC. The world it runs now was created 45 hours.
What happens on [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 when wipe day arrives?
The average peak on its recent wipes was 84 players. The crowd on the latest wipe was largest 33 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
Where does [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 sit among Rust servers?
In the top 3% of all ranked servers, [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 sits at #602 for player hours over the last seven days.
Is [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 a busy server?
Right now, 3 players are on [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28, which has 200 slots. Averaging 26 players over seven days, it peaked at 102. The busiest time in the last 48 hours was 16:00 UTC, with an average of 78 players.
Tags
What is meant by the tags on [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28?
gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts100 (Group limit): A team can hold 100 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^i (Battlefield): High rates and kits keep the PvP fast; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28?
Rust Server Score lists that include [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28: Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Average players: 25+ on average.
Map and rules
How is [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 set up, and what rules does it keep?
The name of [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 gives no gather rate. You can play in groups of up to 100 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28?
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 runs a game-generated procedural map at size 6,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: discord.hazzy.gg.
Connecting
How do you get onto [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28?
Enter client.connect 69.30.206.202:27075 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.hazzy.gg/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^e,^d,^i,gmvanilla,cs168909,ts100,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max players200 slots are available.
ts100
Group limitA team can hold 100 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^d
Combat trainingThe loot comes to you: practise your aim and PvP here.
^i
BattlefieldHigh rates and kits keep the PvP fast.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in wipe hold (A+); population is the one to work on (F).