On the class lists: B (77), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average15peak 73
Rank#733top 3% · #113 in NA
Last wipe2d agono schedule published
Next wipe12hFri 30 Oct, 00:00 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
31/ 100
F
A quiet classroom so far: 15 of 50 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #733 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 126 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
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·W··F··
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 00:00 UTC, in 12h.
Every Tuesday and Friday at 00:00 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak40players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
12hFri 30 Oct, 00:00 UTC
4d 12hTue 3 Nov, 00:00 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
7d 12hFri 6 Nov, 00:00 UTC
11d 12hTue 10 Nov, 00:00 UTC
14d 12hFri 13 Nov, 00:00 UTC
18d 12hTue 17 Nov, 00:00 UTC
21d 12hFri 20 Nov, 00:00 UTC
The first 48 hours of its last wipes
Tue 27 OctFri 23 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 44, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 00:00 UTC2d ago
44
–
running
2
Fri 23 Oct, 00:00 UTC6d ago
47
✓ held half
4 days
3
Tue 20 Oct, 00:00 UTC9d ago
30
✓ held half
3 days
1
Fri 16 Oct, 00:00 UTC13d ago
45
✓ held half
4 days
4
Tue 13 Oct, 00:00 UTC16d ago
32
✓ held half
3 days
9
Fri 9 Oct, 00:00 UTC20d ago
27
✓ held half
4 days
3
Tue 6 Oct, 00:00 UTC23d ago
22
✓ held half
3 days
2
Fri 2 Oct, 00:00 UTCFW27d ago
30
✓ held half
4 days
2
Tue 29 Sep, 00:00 UTC30d ago
48
✓ held half
3 days
5
Fri 25 Sep, 00:00 UTC34d ago
46
✓ held half
4 days
1
Fri 18 Sep, 00:00 UTC41d ago
41
✓ held half
7 days
15
Tue 15 Sep, 00:00 UTC44d ago
40
✓ held half
3 days
18
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA sit?
The NA tag places RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA in North America, and the region code is us1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 104.238.229.110:28015 is the address to use.
How reliable is RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA, and is it up?
You can join now: RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA is online. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA perform well?
The average over the last 48 hours was 256 server fps, and it never went below 256. Up to 109,008 entities were in the world, covering buildings, deployables and the rest. Players feel lag when fps drops and entities pile up.
On what Rust version does RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA sit?
The server RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA is on Rust network protocol 2635 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA wipe, and how often?
The wipe rhythm on RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA is every Tuesday and Friday at 00:00 UTC. Friday 30 October at 00:00 UTC is the date set for its next wipe. 2 days 11 hours have passed since this world was made.
What happens on RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA when wipe day arrives?
Recent wipes have peaked at 40 players on average. The crowd on the latest wipe was largest 27 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
Where does RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA place in the wider field of Rust servers?
In North America, RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA is #113, and overall it is #733 on player hours over the last seven days, in the top 3% of all ranked servers.
How many players does RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA usually have?
With 50 slots available, RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA currently has 2 players. It peaked at 73 and averaged 15 players over the last seven days. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 39 players.
Lists and filters
What do RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; v2635 (Protocol): Join only if your game runs protocol 2635; cs0 (Build): Nobody has published the build number; ptrak (Networking): RakNet handles it, the game's default network layer; $rus1 (Region code): Region code: us1; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP, loot provided; ^j (Battle royale): The zone shrinks while you loot and fight; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Use it to plan and practise base builds; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it appears under North America are the tags RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA?
4 other servers we track also use a rustreborn.gg hostname, so they and RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA most likely share an operator.
Which Rust Server Score filters and lists feature RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA?
These Rust Server Score lists count RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA among them: Modded Rust servers, graded, Rust combat training servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last 3 days; Average players: 10+ on average.
Map and rules
Which rules does RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA enforce, and what are its settings?
You will find no gather rate in the name of RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA. It publishes no limit on group size. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA runs which map?
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA runs a game-generated procedural map at size 6,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: RR|Bedwars|Arenas|FFA|Creative.
Connecting
How do you get onto RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA?
Enter client.connect 104.238.229.110:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustreborn.gg.
Server tags
what each one means
Published asmp50,ptrak,$rus1,v2635,^e,^d,^j,^c,^k,NA,^z,^o,gmrust,cs0
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs0
BuildNobody has published the build number.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus1
Region codeRegion code: us1.
Gameplay
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^d
Combat trainingPractise aim and PvP, loot provided.
^j
Battle royaleThe zone shrinks while you loot and fight.
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^k
Build serverUse it to plan and practise base builds.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^o
OxidePlugin framework: Oxide (uMod).
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).