On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average3peak 34
Rank#1,857top 8% · #47 in OC
Last wipe4d agono schedule published
Next wipe2d 5hFri 30 Oct, 00:00 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,857 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
75/ 100
B
Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago
65/ 100
C+
Climbing fast: up 549 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 23% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
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·W··W··
·W··F··
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·W·WW··
·W··W··
·W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 00:00 UTC, in 2d 5h.
Every Tuesday and Friday at 00:00 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak14players, last three wipes
crowd held75%else halves by day 2
Coming wipes
2d 5hFri 30 Oct, 00:00 UTC
6d 5hTue 3 Nov, 00:00 UTC
9d 0hThu 5 Nov, 19:00 UTCFW
9d 5hFri 6 Nov, 00:00 UTC
13d 5hTue 10 Nov, 00:00 UTC
16d 5hFri 13 Nov, 00:00 UTC
20d 5hTue 17 Nov, 00:00 UTC
23d 5hFri 20 Nov, 00:00 UTC
The first 48 hours of its last wipes
Fri 23 OctTue 20 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 14, 36 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 00:00 UTC18h ago
–
–
running
5
Fri 23 Oct, 00:00 UTC4d ago
14
–
–
0
Tue 20 Oct, 00:00 UTC7d ago
20
halved by day 2
3 days
0
Fri 16 Oct, 00:00 UTC11d ago
8
✓ held half
4 days
0
Thu 15 Oct, 00:00 UTC12d ago
12
–
1 days
0
Tue 13 Oct, 00:00 UTC14d ago
16
✓ held half
2 days
0
Fri 9 Oct, 00:00 UTC18d ago
13
✓ held half
4 days
1
Tue 6 Oct, 00:00 UTC21d ago
20
halved by day 2
3 days
0
Fri 2 Oct, 00:00 UTCFW25d ago
15
✓ held half
4 days
0
Tue 29 Sep, 00:00 UTC28d ago
19
✓ held half
3 days
1
Fri 25 Sep, 00:00 UTC32d ago
26
halved by day 3
4 days
0
Tue 22 Sep, 00:00 UTC35d ago
20
halved by day 2
3 days
0
Fri 18 Sep, 00:00 UTC39d ago
18
halved by day 3
4 days
8
Tue 15 Sep, 00:00 UTC42d ago
17
halved by day 1
3 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA based in?
You'll find RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA in Oceania, tagged OC, with region code au1. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 139.99.144.131:28015.
Is RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA up, and how steady is its uptime?
You can join now: RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA is online. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA perform well?
The average over the last 48 hours was 256 server fps, and it never went below 256. Up to 41,167 entities were in the world, covering buildings, deployables and the rest. Players feel lag when fps drops and entities pile up.
On what Rust version does RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA sit?
The server RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA is on Rust network protocol 2635 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA wipe its map?
Wipes come every Tuesday and Friday at 00:00 UTC on RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA. Friday 30 October at 00:00 UTC is the date set for its next wipe. 4 days 18 hours have passed since this world was made.
What happens on RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA when wipe day arrives?
Across its recent wipes, the busiest moments averaged 14 players. Peak numbers came 36 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 75% of its recent wipes. In the other wipes it slipped under half by day 2.
Player count
Where does RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA sit among Rust servers?
Over the last seven days, RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA has #1,857 for player hours, in the top 8% of all ranked servers and #47 in Oceania.
What does the population on RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA look like?
With 50 slots available, RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA currently has 0 players. It peaked at 34 and averaged 3 players over the last seven days. The highest average in the last 48 hours came at 10:00 UTC, with 14 players.
Tags
What is meant by the tags on RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA?
The game's browser takes its cue from the tags RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; v2635 (Protocol): Join only if your game runs protocol 2635; cs0 (Build): The build number is missing from the published data; ptrak (Networking): RakNet handles it, the game's default network layer; $rau1 (Region code): It is filed under the region code au1; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^j (Battle royale): Fight as the zone closes, looting as you go; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Bases can be designed and practised here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^o (Oxide): Plugin framework: Oxide (uMod); OC (Oceania): In the server browser it appears under Oceania. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA?
A rustreborn.gg hostname is published by RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA and by 4 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA?
Rust Server Score lists that include RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA: Oceania Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last week.
Rules and settings
Which rules does RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA enforce, and what are its settings?
You will find no gather rate in the name of RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA. No group limit is published. You get minigames & battle royale here, battle royale, arenas, parkour and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA?
A procedural map of size 6,000 and seed 1337, generated by the game, is what RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: RR|Bedwars|Arenas|FFA|Creative.
How to join
How should you connect to RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA?
To connect, start Rust, press F1, and type client.connect 139.99.144.131:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustreborn.gg.
Server tags
what each one means
Published asmp50,ptrak,$rau1,v2635,^e,^d,^j,^c,^k,OC,^z,^o,gmrust,cs0
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs0
BuildThe build number is missing from the published data.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rau1
Region codeIt is filed under the region code au1.
Gameplay
^e
MinigamesMinigames here include arenas, Bedwars and parkour.
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
^j
Battle royaleFight as the zone closes, looting as you go.
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^k
Build serverBases can be designed and practised here.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^o
OxidePlugin framework: Oxide (uMod).
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).