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Every Rust server graded on real, live numbers. 102,212 players on the roll · 11,898 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 139.99.144.117:28014
Name of server

UKN.GG - AU Training Grounds - Main

RegisterPresentOnline
Region–
Address139.99.144.117:28014
Last checked12m ago
moddedcarbon
Launch Rust and join Website
Overall grade

Not there yet

44 out of 100, the average of 5 subjects

Players now 0/ 200 0% full
7-day average0peak 6
Rank#7,065top 32%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours 68/ 100 Working its way up from the back of the class: #7,065 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 48/ 100 Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 10/ 100 Lost ground: down 5,617 places this week. A strong wipe could turn it round.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak39players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 22:09 UTC39d ago 39 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
0 / 50
1180 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 219 on average
403 / 450
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 84 on average
161 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 70 on average
138 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 38 on average
71 / 400

Quick answers

from the figures on this page

Server facts

Which region is UKN.GG - AU Training Grounds - Main based in?

The name of UKN.GG - AU Training Grounds - Main points to Oceania, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 139.99.144.117:28014 is the address to use.

Is UKN.GG - AU Training Grounds - Main up, and how steady is its uptime?

The server is up: UKN.GG - AU Training Grounds - Main is online now. According to its reported uptime, the last restart was about 4 days ago. For the last 7 full days, it was up 162 of 168 hours, or 96% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is UKN.GG - AU Training Grounds - Main smooth to play on?

It never fell below 13 server fps in the last 48 hours, averaging 29. At its peak, it held 2,110 entities, including buildings, deployables and all else in the world. Up to 2,017 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is UKN.GG - AU Training Grounds - Main on?

The server UKN.GG - AU Training Grounds - Main is on Rust network protocol 2634 and build 166652 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does UKN.GG - AU Training Grounds - Main reset?

There are too few wipes on record for UKN.GG - AU Training Grounds - Main to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 3 days 13 hours.

What happens on UKN.GG - AU Training Grounds - Main when wipe day arrives?

Across its recent wipes, the busiest moments averaged 39 players. Peak numbers came 30 hours into the latest wipe.

Population

Where does UKN.GG - AU Training Grounds - Main sit among Rust servers?

Over the last seven days, UKN.GG - AU Training Grounds - Main has #7,065 for player hours, in the top 32% of all ranked servers.

How many players does UKN.GG - AU Training Grounds - Main usually have?

With 200 slots available, UKN.GG - AU Training Grounds - Main currently has 0 players. It peaked at 6 and averaged 0 players over the last seven days.

Tags

What do UKN.GG - AU Training Grounds - Main's tags stand for?

You'll see UKN.GG - AU Training Grounds - Main tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts500 (Group limit): No team may go above 500; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, loot provided; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which person or group runs UKN.GG - AU Training Grounds - Main?

The same operator most likely runs UKN.GG - AU Training Grounds - Main and the 14 other servers we track that also publish a ukn.gg hostname.

Which lists and filters on Rust Server Score show UKN.GG - AU Training Grounds - Main?

Rust Server Score lists that include UKN.GG - AU Training Grounds - Main: Oceania Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What settings and rules apply on UKN.GG - AU Training Grounds - Main?

Nothing in the name of UKN.GG - AU Training Grounds - Main states a gather rate. A group here can reach 500 players. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

UKN.GG - AU Training Grounds - Main runs which map?

UKN.GG - AU Training Grounds - Main runs a game-generated procedural map at size 6,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: UKN Map.

How to join

How should you connect to UKN.GG - AU Training Grounds - Main?

To connect, start Rust, press F1, and type client.connect 139.99.144.117:28014. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://ukn.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 slots are available.
ts500
Group limit No team may go above 500.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames It hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP, loot provided.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.