On the class lists: C (62), with population over 48 hours and no performance mark.
Players now18/ 2507% full
7-day average13peak 67
Rank#810top 4%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 13 of 250 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #810 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 81 places this week.
A fair term, with more to come.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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··WWWWW
WWWWWWW
WWWW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 04:59 UTC15h ago
–
–
–
3
Wed 28 Oct, 04:59 UTC1d ago
–
–
–
8
Tue 27 Oct, 04:58 UTC2d ago
–
–
–
3
Mon 26 Oct, 04:58 UTC3d ago
–
–
–
2
Sun 25 Oct, 04:58 UTC4d ago
–
–
–
3
Sat 24 Oct, 04:00 UTC5d ago
–
–
–
6
Fri 23 Oct, 04:00 UTC6d ago
–
–
–
1
Thu 22 Oct, 03:59 UTC7d ago
–
–
–
4
Wed 21 Oct, 03:59 UTC8d ago
–
–
–
1
Tue 20 Oct, 03:59 UTC9d ago
–
–
–
1
Mon 19 Oct, 03:58 UTC10d ago
–
–
–
4
Sun 18 Oct, 03:58 UTC11d ago
–
–
–
3
Sat 17 Oct, 03:58 UTC12d ago
–
–
–
2
Fri 16 Oct, 03:58 UTC13d ago
–
–
–
3
Thu 15 Oct, 04:02 UTC14d ago
–
–
–
0
Wed 14 Oct, 19:13 UTC15d ago
–
–
–
0
Wed 14 Oct, 19:00 UTC15d ago
–
–
–
0
Wed 14 Oct, 18:48 UTC15d ago
–
–
–
0
Wed 14 Oct, 18:32 UTC15d ago
–
–
–
0
Wed 14 Oct, 18:19 UTC15d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does UKN.GG - EU Training Grounds - Main 2 sit?
You won't find a region tag on UKN.GG - EU Training Grounds - Main 2, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 168.100.161.93:28014 is the address to use.
How reliable is UKN.GG - EU Training Grounds - Main 2, and is it up?
Right now, UKN.GG - EU Training Grounds - Main 2 is online. About 13 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does UKN.GG - EU Training Grounds - Main 2 perform well?
The average over the last 48 hours was 30 server fps, and it never went below 22. Up to 3,749 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,807 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is UKN.GG - EU Training Grounds - Main 2 running?
The server UKN.GG - EU Training Grounds - Main 2 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does UKN.GG - EU Training Grounds - Main 2 reset?
A fresh world arrives every few hours on UKN.GG - EU Training Grounds - Main 2, so there is no wipe schedule to keep and no reset counts as a wipe.
Player numbers
What position does UKN.GG - EU Training Grounds - Main 2 hold in the rankings?
Over the last seven days, UKN.GG - EU Training Grounds - Main 2 has #810 for player hours, in the top 4% of all ranked servers.
How many players does UKN.GG - EU Training Grounds - Main 2 usually have?
Right now, 18 players are on UKN.GG - EU Training Grounds - Main 2, which has 250 slots. It peaked at 67 and averaged 13 players over the last seven days. The highest average in the last 48 hours came at 14:00 UTC, with 55 players.
Lists and filters
What do UKN.GG - EU Training Grounds - Main 2's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): Its slot count is 250; ts500 (Group limit): Teams cap out at 500; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, loot provided; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags UKN.GG - EU Training Grounds - Main 2 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs UKN.GG - EU Training Grounds - Main 2?
14 other servers we track also use a ukn.gg hostname, so they and UKN.GG - EU Training Grounds - Main 2 most likely share an operator.
Which lists and filters on Rust Server Score show UKN.GG - EU Training Grounds - Main 2?
These Rust Server Score lists count UKN.GG - EU Training Grounds - Main 2 among them: European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.
Server rules
How is UKN.GG - EU Training Grounds - Main 2 set up, and what rules does it keep?
You will find no gather rate in the name of UKN.GG - EU Training Grounds - Main 2. A group here can reach 500 players. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map UKN.GG - EU Training Grounds - Main 2 uses?
A procedural map of size 6,000 and seed 1337, generated by the game, is what UKN.GG - EU Training Grounds - Main 2 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: UKN Map.
How to join
How should you connect to UKN.GG - EU Training Grounds - Main 2?
Enter client.connect 168.100.161.93:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://ukn.gg.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500
Game
gmrust
Game modeSurvival in the standard Rust style.
mp250
Max playersIts slot count is 250.
ts500
Group limitTeams cap out at 500.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^d
Combat trainingPractise aim and PvP, loot provided.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).